bruunovsky_

Poland
Streamer
204 matches tracked 45 matches in 30 days Follow on Twitch

How does bruunovsky_ play?

Rating 0.92 (from 184 matches) K/R 0.66 ADR 76.2 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 184 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 35%
Opening duels won 46%−3 pp better than 20%

Clutch

Average
Last one alive
Clutch 1v1 won 32%−6 pp better than 21%
Clutch 1v2 won 27%+5 pp better than 84%
Clutch kills per match 1.1−0.6 better than 9%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−4 pp better than 27%
AWP share of kills 0%−11 pp better than 2%
K/D 0.89−0.09 better than 17%
Pistol kills per match 2.5
Knife kills 1 in 204 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.8%+0.9 pp better than 72%
Rounds with 3K 3.5%−0.3 pp better than 38%
MVPs per match 1.9−0.3 better than 20%
4Ks and aces 14x 4K, 3 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 24%−11 pp better than 3%
Utility damage per round 3.3−0.8 better than 35%
Enemies flashed per round 0.51+0.24 better than 95%
Rounds with a death 75%+2.0 pp better than 26%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
K/R +0.12, Rating +0.12, ADR +11.4, Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −6 pp, ELO −197

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.72 (at the start 0.60).

Patterns

From the last 204 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −315 ELO
28 matches · 36% wins
On Mirage −296 ELO
56 matches · 45% wins
In match 4 of the day −149 ELO
21 matches · 38% wins

bruunovsky_ loses the most ELO on Dust 2: −315 ELO, 36% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Nuke
  2. Recorded match no. 100 · Nuke
  3. Longest win streak: 5 wins in a row · Mirage
  4. Highest rating in a match: 1.76 · Ancient

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
45% better than 32%
0.62 better than 10%
71.5 better than 15%
0.84–
45% of 196 duels better than 23%
32% of 19 situations better than 34%
Ancient43
60% better than 82%
0.76 better than 73%
83.9 better than 75%
1.08–
47% of 147 duels better than 31%
48% of 21 situations better than 76%
Anubis43
63% better than 88%
0.71 better than 46%
82.3 better than 67%
0.99–
52% of 140 duels better than 62%
27% of 11 situations better than 27%
Dust 228
36% better than 10%
0.61 better than 8%
71.3 better than 14%
0.85–
39% of 105 duels better than 5%
36% of 14 situations level
Nuke16
44% better than 21%
0.66 better than 21%
75.5 better than 38%
0.93–
46% of 67 duels better than 30%
60% of 10 situations better than 93%
Cache8
38% –
0.59 –
71.2 –
0.86–
33% of 21 duels –
80% of 5 situations –
Inferno5
40% –
0.47 –
57.3 –
0.54–
24% of 17 duels –
0% of 3 situations –
Overpass5
20% –
0.57 –
69.3 –
0.71–
43% of 21 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How bruunovsky_ plays

Across 204 matches bruunovsky_ averages K/R 0.66 and ADR 76.2; the rating across the 184 rated matches is 0.92. Most room to improve: Utility with impact at 24%. That is better than only 3% of players on level 6. On average 14.3 kills per match, 41% of them headshots. The strongest map is Anubis with a 63% win rate in 43 matches. In 59 of 184 matches the rating was 1.10 or higher (32%), in 92 it was below 0.90. In 101 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: September 2026 at 1.03. bruunovsky_ loses the most ELO on Dust 2 (−315 ELO, win rate 36%). Things go best on Ancient (+368 ELO, win rate 60%). Improved over the last three months: K/R +0.12, Rating +0.12, ADR +11.4, Headshots +4 pp. Got weaker: Win rate −6 pp, ELO −197. Last 30 days: 45 matches, win rate 51%, ELO balance +61.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.