brancoparker

brancoparker

Brazil
Streamer

42 followers 4 streams in 30 days 1 avg. viewers last live on Oct 17, 2026

95 matches tracked 22 matches in 30 days

How does brancoparker play?

Rating 1.24 K/R 0.85 ADR 91.1 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 95 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 36% good 1.10 to 1.29 12% normal 0.90 to 1.09 13% weak 0.75 to 0.89 9% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
AWPerMulti-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 62%+12 pp · Ø 50% better than 99%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 95%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 20%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.00).

Headshot rate 42%−4 pp · Ø 46% better than 28%
AWP share of kills 31%+20 pp · Ø 11% better than 97%
K/D 1.32+0.32 · Ø 1.00 better than 99%
Pistol kills per match 3.3
Zeus kills1 in 95 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.9% of rounds and so well above the average (13.1%).

2K rounds 16.9%+3.8 pp · Ø 13.1% better than 99%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 94%
MVPs per match 2.7+0.5 · Ø 2.2 better than 92%
4Ks and aces 11x 4K, 1 ace in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 60%
Enemies flashed per round 0.45+0.18 · Ø 0.27 better than 88%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +7 pp
= Stayed the same
K/R at 0.90, Rating at 1.32, ADR at 93.9, ELO at 1,374
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Nov 2025 to May 2026.

Kills per round (K/R)

0.89
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.91. Last 3 months: 0.90 (at the start 0.88). Well above the average (0.72).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −173 ELO
25 matches · 36% win rate
Between 0:00 and 6:00 −110 ELO, win rate 46%
On Wednesdays −95 ELO, win rate 40%

brancoparker loses the most ELO on Dust 2: −173 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 36 · Cache
  3. Highest rating in a match: 2.42 · Cache

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
36% better than 8%
0.70 better than 40%
78.8 better than 48%
1.04 better than 66%
50% of 100 duels right on the average
53% of 15 situations better than 86%
Mirage25
68% better than 96%
0.91 better than 98%
97.9 better than 98%
1.33 better than 99%
61% of 105 duels better than 95%
65% of 23 situations better than 97%
Inferno14
57% -
0.89 -
96.8 -
1.31-
62% of 65 duels -
50% of 10 situations -
Anubis11
45% -
0.87 -
89.4 -
1.23-
63% of 35 duels -
43% of 7 situations -
Ancient10
60% -
0.84 -
89.3 -
1.22-
74% of 38 duels -
33% of 3 situations -
Nuke7
43% -
0.82 -
83.6 -
1.10-
48% of 25 duels -
17% of 6 situations -
Cache3
100% -
1.40 -
135.0 -
2.26-
80% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How brancoparker plays

Across 95 matches brancoparker averages K/R 0.85, ADR 91.1 and a rating of 1.24. Biggest strength: Rating at 1.24, better than 99% of level 7 players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 7 players. Averages 17.8 kills per match with 42% headshots. The strongest map is Mirage with a 68% win rate in 25 matches. In 56 of 95 matches the rating was 1.10 or higher (59%), in 27 it was below 0.90. In 27 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: May 2026 at 1.32. brancoparker loses the most ELO on Dust 2 (−173 ELO, win rate 36%). Things go best on Mirage (+172 ELO, win rate 68%). Match no. 2 of the day goes best: 59% win rate, +131 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.90, Rating at 1.32, ADR at 93.9, ELO at 1,374. Last 30 days: 22 matches, win rate 68%, net ELO +220.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.