braezyycs

USA
Streamer Player
219 matches tracked 37 matches in 30 days
ELO ▲ 155
2,005
30-day peak: 2,023
Rank NA ▼ 524 places
#8,180
USA #4,719 in USA
30 days · prev. #7,656 · best #7,356

How does braezyycs play?

Rating 1.24 (from 72 matches) K/R 0.80 ADR 84.5 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 72 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 26% good 1.10 to 1.29 28% normal 0.90 to 1.09 19% weak 0.75 to 0.89 8% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.13+0.10 · Ø 1.03 better than 80%
Pistol kills per match 2.9
Knife kills 1 in 219 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.4%).

2K rounds 16.4%+3.0 pp · Ø 13.4% better than 96%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 88%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 24x 4K, 3 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so clearly above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 50%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.14, ADR +11.3, Headshots +8 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −12 pp, ELO −181

Sep to Nov 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

1.08
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 1.08. Last 3 months: 0.91 (at the start 0.77). Well above the average (0.74).

Patterns

From the last 219 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −45 ELO
36 matches · 53% win rate
In match 3 of the day −36 ELO
30 matches · 40% win rate
On Saturdays −49 ELO, win rate 42%

braezyycs loses the most ELO on Ancient: −45 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 47 · Ancient
  4. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
51% right on the average
0.81 better than 80%
84.6 better than 69%
1.27 better than 96%
57% of 141 duels better than 81%
47% of 19 situations better than 76%
Dust 244
52% right on the average
0.80 better than 77%
85.8 better than 75%
1.20 better than 90%
55% of 104 duels better than 71%
22% of 9 situations better than 12%
Ancient36
53% better than 55%
0.81 better than 82%
90.6 better than 89%
1.24-
65% of 31 duels better than 97%
60% of 5 situations better than 93%
Nuke18
33% better than 7%
0.76 better than 54%
81.1 better than 50%
1.39-
56% of 32 duels better than 68%
10% of 10 situations better than 2%
Anubis16
56% better than 63%
0.75 better than 56%
77.6 better than 32%
0.90-
48% of 21 duels better than 31%
0% of 1 situations better than 1%
Overpass12
67% -
0.73 -
76.9 -
-
-
-
Cache7
57% -
0.88 -
88.8 -
1.54-
52% of 25 duels -
50% of 2 situations -
Inferno7
14% -
0.73 -
75.9 -
1.00-
63% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How braezyycs plays

Across 219 matches braezyycs averages K/R 0.80 and ADR 84.5; the rating across the 72 rated matches is 1.24. Biggest strength: Rating at 1.24, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 53% headshots. The strongest map is Overpass with a 67% win rate in 12 matches. In 47 of 72 matches the rating was 1.10 or higher (65%), in 11 it was below 0.90. In 64 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: November 2026 at 1.57. braezyycs loses the most ELO on Ancient (−45 ELO, win rate 53%). Things go best in match 2 of the day (+198 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +198 ELO. Improved over the last three months: K/R +0.14, ADR +11.3, Headshots +8 pp. Got weaker: Win rate −12 pp, ELO −181. Last 30 days: 37 matches, win rate 57%, net ELO +131.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.