bopikk

Poland
Moderator Streamer Player

101 followers 12 streams in 30 days 2 avg. viewers last live on Nov 8, 2026

139 matches tracked 47 matches in 30 days
ELO ▲ 252
1,721
30-day peak: 1,761
Rank EU
#442,193
Poland #28,366 in Poland

How does bopikk play?

Rating 1.05 K/R 0.78 ADR 87.8 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 139 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Higher headshot rate than the level 8 average. More damage per round than the level 8 average.
EntryHeadshotsDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

Level 8

Compared with 1,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 94%
Opening duels won 52%+2 pp · Ø 50% better than 63%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 24%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (47%).

Headshot rate 60%+13 pp · Ø 47% better than 98%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.03+0.03 · Ø 1.00 better than 60%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.9%+1.8 pp · Ø 13.1% better than 86%
3K rounds 4.3%+0.3 pp · Ø 4.0% better than 65%
MVPs per match 2.7+0.4 · Ø 2.3 better than 90%
4Ks and aces 30x 4K, 4 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.5+0.3 · Ø 4.2 better than 63%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 25%
Deaths per round 76%+4 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 8 average
Whether bopikk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: August 2026 with 0.83.

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −113 ELO
38 matches · 42% win rate
On Ancient −107 ELO
29 matches · 48% win rate
Between 12:00 and 18:00 −21 ELO, win rate 44%
On Saturdays −15 ELO, win rate 47%

bopikk loses the most ELO from match 5 of the day: −113 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 43 · Mirage
  4. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
53% better than 61%
0.77 better than 69%
87.1 better than 81%
1.04 better than 61%
51% of 267 duels right on the average
26% of 19 situations better than 20%
Ancient29
48% better than 43%
0.78 better than 72%
89.6 better than 87%
1.07 better than 71%
51% of 157 duels right on the average
35% of 23 situations better than 45%
Dust 221
43% better than 25%
0.76 better than 67%
87.4 better than 83%
0.98 better than 37%
55% of 96 duels better than 74%
20% of 10 situations better than 10%
Anubis14
50% -
0.74 -
78.4 -
0.98-
42% of 71 duels -
71% of 7 situations -
Cache13
77% -
0.82 -
89.8 -
1.13-
54% of 99 duels -
63% of 8 situations -
Nuke13
62% -
0.82 -
92.4 -
1.11-
56% of 98 duels -
50% of 4 situations -
Inferno7
57% -
0.76 -
87.1 -
1.07-
53% of 49 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bopikk plays

Across 139 matches bopikk averages K/R 0.78, ADR 87.8 and a rating of 1.05. Biggest strength: Headshot rate at 60%, better than 98% of level 8 players. Most room to improve: Deaths per round at 76%, better than only 12% of level 8 players. Averages 17.7 kills per match with 60% headshots. The strongest map is Cache with a 77% win rate in 13 matches. In 60 of 139 matches the rating was 1.10 or higher (43%), in 50 it was below 0.90. In 133 matches with detailed stats: 30 4Ks and 4 aces. Best month by rating: August 2026 at 1.08. bopikk loses the most ELO from match 5 of the day (−113 ELO, win rate 42%). Things go best in match 3 of the day (+175 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +175 ELO. Last 30 days: 47 matches, win rate 55%, net ELO +198.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.