bobancheros

Serbia
Streamer
120 matches tracked 23 matches in 30 days
ELO ▼ 60
1,495
30-day peak: 1,580
Rank EU
#631,556
Serbia #5,627 in Serbia

How does bobancheros play?

Rating 1.11 (from 72 matches) K/R 0.79 ADR 85.1 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 72 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 28% weak 0.75 to 0.89 7% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

Level 7

Compared with 1,031 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 47%−3 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 15%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 76%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (46%).

Headshot rate 56%+10 pp · Ø 46% better than 93%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.06+0.07 · Ø 0.99 better than 77%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.2%).

2K rounds 15.7%+2.5 pp · Ø 13.2% better than 95%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 67%
MVPs per match 2.4+0.2 · Ø 2.2 better than 77%
4Ks and aces 18x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.26).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.40+0.14 · Ø 0.26 better than 83%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.09, ADR +4.0, Headshots +2 pp, Win rate +9 pp
= Stayed the same
ELO at 1,495
▼ Got worse
Rating −0.16

Sep to Nov 2026 compared with Dec 2025 to May 2026.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.91. Last 3 months: 0.80 (at the start 0.71). Clearly above the average (0.72).

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −44 ELO
21 matches · 38% win rate
Between 0:00 and 6:00 −10 ELO, win rate 39%

bobancheros loses the most ELO on Mirage: −44 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 38 · Dust 2
  4. Highest rating in a match: 2.21 · Mirage

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
50% right on the average
0.81 better than 87%
87.1 better than 84%
1.13 better than 87%
52% of 113 duels better than 62%
29% of 14 situations better than 26%
Mirage21
38% better than 12%
0.80 better than 82%
87.2 better than 82%
1.18-
46% of 57 duels better than 26%
25% of 8 situations better than 18%
Ancient18
44% better than 26%
0.81 better than 89%
89.0 better than 93%
1.22-
38% of 29 duels better than 3%
33% of 6 situations better than 42%
Anubis14
79% -
0.80 -
80.5 -
1.15-
52% of 54 duels -
36% of 11 situations -
Inferno13
54% -
0.76 -
81.0 -
1.07-
52% of 27 duels -
33% of 3 situations -
Nuke8
50% -
0.68 -
75.8 -
0.70-
39% of 18 duels -
-
Cache3
33% -
0.79 -
85.1 -
1.00-
50% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bobancheros plays

Across 120 matches bobancheros averages K/R 0.79 and ADR 85.1; the rating across the 72 rated matches is 1.11. Biggest strength: Headshot rate at 56%, better than 93% of level 7 players. Most room to improve: Clutch 1v1 won at 30%, better than only 15% of level 7 players. Averages 17.6 kills per match with 56% headshots. The strongest map is Anubis with a 79% win rate in 14 matches. In 34 of 72 matches the rating was 1.10 or higher (47%), in 18 it was below 0.90. In 67 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.27. bobancheros loses the most ELO on Mirage (−44 ELO, win rate 38%). Things go best in match 2 of the day (+94 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +94 ELO. Improved over the last three months: K/R +0.09, ADR +4.0, Headshots +2 pp, Win rate +9 pp. Got weaker: Rating −0.16. Unchanged in recent months: ELO at 1,495. Last 30 days: 23 matches, win rate 43%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.