blaster_0
LIVE 77 followers 23 streams in 30 days 1 avg. viewers last live on Oct 29, 2026
How does blaster_0 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (374 matches).
Compared with 11,965 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.21 K/D and so clearly above the average (1.05).
Impact
AverageExactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).
Utility and deaths
Average0.53 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.86. Last 3 months: 0.77 (at the start 0.85). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.23. Last 3 months: 1.11 (at the start 1.21). Clearly above the average (1.05).
Damage per round (ADR)
Best month: May 2026 with 89.8. Last 3 months: 83.1 (at the start 88.9). Just above the average (81.2).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 55% (at the start 50%). Clearly above the average (52%).
Matches won (win rate)
Best month: May 2026 with 62%. Last 3 months: 55% (at the start 53%). Clearly above the average (51%).
Best month: September 2026 with 3,003. Last 3 months: 2,893 (at the start 2,755).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 675 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
blaster_0 loses the most ELO on Dust 2: −245 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Ancient
- Longest win streak: 13 wins in a row · Anubis
- Highest rating in a match: 2.79 · Inferno
- Most kills in a match: 43 · Anubis
Maps in detail
from the last 675 matchesCompared with players on the same level who have at least 15 matches on the map.
How blaster_0 plays
Across 675 matches blaster_0 averages K/R 0.81 and ADR 85.4; the rating across the 549 rated matches is 1.14. Biggest strength: Deaths per round at just 67% (lower is better), better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.6 kills per match with 52% headshots. The strongest map is Ancient with a 62% win rate in 50 matches. In 291 of 549 matches the rating was 1.10 or higher (53%), in 137 it was below 0.90. In 374 matches with detailed stats: 64 4Ks and 4 aces. Best month by rating: July 2026 at 1.23. blaster_0 loses the most ELO on Dust 2 (−245 ELO, win rate 48%). Things go best in match 4 of the day (+409 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +409 ELO. Improved over the last three months: Headshots +5 pp, ELO +138. Got weaker: K/R −0.08, Rating −0.10, ADR −5.8. Unchanged in recent months: Win rate at 55%. Last 30 days: 81 matches, win rate 54%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.