blackhabitsGaming

Germany
Streamer Player

789 followers 5 streams in 30 days 10 avg. viewers last live on Oct 28, 2026

On FACEIT since 2023 114 matches tracked 23 matches in 30 days
ELO ▲ 94
978
30-day peak: 1,037
Rank EU
#1,312,709
Germany #36,584 in Germany

How does blackhabitsGaming play?

Rating 0.80 K/R 0.55 ADR 61.8 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.80
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 32%
Rating distribution from 114 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 3% good 1.10 to 1.29 11% normal 0.90 to 1.09 18% weak 0.75 to 0.89 23% very weak below 0.75 45%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 4

Compared with 630 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 3%
Opening duels won 42%−6 pp · Ø 48% better than 8%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 79%
Clutch 1v2 won 13%−7 pp · Ø 20% better than 11%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Weakness
Where do the kills come from?

0.78 K/D and so clearly below the average (0.95).

Headshot rate 35%−8 pp · Ø 43% better than 14%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.78−0.17 · Ø 0.95 better than 4%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

1.4 MVPs per match and so well below the average (2.1).

2K rounds 9.5%−3.0 pp · Ø 12.5% better than 2%
3K rounds 2.1%−1.5 pp · Ø 3.6% better than 4%
MVPs per match 1.4−0.7 · Ø 2.1 better than 1%
4Ks and aces 2x 4K, 0 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 22%−12 pp · Ø 34% better than 2%
Utility damage per round 3.2−0.6 · Ø 3.8 better than 38%
Enemies flashed per round 0.26+0.02 · Ø 0.24 better than 61%
Deaths per round 70%−3 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.56, Rating at 0.80, ADR at 62.7, Win rate at 50%, ELO at 978
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.55
MayJunJulAugSepOct

Best month: August 2026 with 0.60. Last 3 months: 0.56 (at the start 0.53). Well below the average (0.70).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −42 ELO
34 matches · 44% win rate
In match 1 of the day −40 ELO
47 matches · 45% win rate

blackhabitsGaming loses the most ELO on Mirage: −42 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 25 · Mirage
  2. Recorded match no. 100 · Nuke
  3. Highest rating in a match: 1.91 · Ancient
  4. Longest win streak: 3 wins in a row · Ancient

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
44% better than 32%
0.50 better than 1%
57.0 better than 1%
0.73 better than 2%
38% of 82 duels better than 6%
42% of 31 situations better than 65%
Ancient30
63% better than 84%
0.61 better than 14%
67.2 better than 9%
0.87 better than 23%
49% of 97 duels better than 58%
32% of 22 situations better than 38%
Dust 213
54% -
0.55 -
60.7 -
0.80-
50% of 40 duels -
64% of 11 situations -
Nuke13
46% -
0.56 -
61.7 -
0.80-
54% of 39 duels -
36% of 11 situations -
Anubis11
36% -
0.59 -
65.8 -
0.85-
26% of 27 duels -
40% of 10 situations -
Inferno7
43% -
0.46 -
53.4 -
0.73-
31% of 13 duels -
38% of 8 situations -
Cache6
50% -
0.53 -
68.1 -
0.78-
23% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How blackhabitsGaming plays

Across 114 matches blackhabitsGaming averages K/R 0.55, ADR 61.8 and a rating of 0.80. Biggest strength: Deaths per round at just 70% (lower is better), better than 86% of level 4 players. Most room to improve: Damage per round (ADR) at 61.8, better than only 1% of level 4 players. Averages 12.0 kills per match with 35% headshots. The strongest map is Ancient with a 63% win rate in 30 matches. In 16 of 114 matches the rating was 1.10 or higher (14%), in 77 it was below 0.90. In 77 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 0.86. blackhabitsGaming loses the most ELO on Mirage (−42 ELO, win rate 44%). Things go best on Ancient (+88 ELO, win rate 63%). Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.56, Rating at 0.80, ADR at 62.7, Win rate at 50%, ELO at 978. Last 30 days: 23 matches, win rate 61%, net ELO +140.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.