Bl4zE333cs

Denmark
Streamer
On FACEIT since 2023 511 matches tracked 127 matches in 30 days
ELO ▲ 671
4,140
30-day peak: 4,297
Rank EU ▲ 254 places
#112
Denmark #2 in Denmark
30 days · prev. #366 · best #60

How does Bl4zE333cs play?

Rating 1.15 K/R 0.81 ADR 86.4 from 511 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 511 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 13%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (447 matches).

3,500+ ELO

Compared with 1,386 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly below the average (12%).

Rounds with first kill 11%−1 pp · Ø 12% better than 41%
Opening duels won 55%+1 pp · Ø 54% better than 53%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%−2 pp · Ø 43% better than 55%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 37%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 78%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (54%).

Headshot rate 43%−11 pp · Ø 54% better than 10%
AWP share of kills 22%+9 pp · Ø 13% better than 80%
K/D 1.19+0.07 · Ø 1.12 better than 62%
Pistol kills per match 2.9
Knife kills 21 in 511 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so slightly above the average (14.1%).

2K rounds 15.0%+0.9 pp · Ø 14.1% better than 61%
3K rounds 4.9%+0.3 pp · Ø 4.6% better than 56%
MVPs per match 2.60.0 · Ø 2.6 right on the average
4Ks and aces 98x 4K, 13 aces in 447 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.34).

Utility hit rate 41%+7 pp · Ø 34% better than 93%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 67%
Enemies flashed per round 0.16−0.18 · Ø 0.34 better than 4%
Deaths per round 68%−2 pp · Ø 70% better than 62%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.04, Rating +0.06, Win rate +3 pp, ELO +796
= Stayed the same
ADR at 87.4, Headshots at 43%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: September 2026 with 0.86. Last 3 months: 0.83 (at the start 0.79). Slightly above the average (0.78).

Patterns

From the last 511 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −169 ELO
72 matches · 47% win rate
On Cache −120 ELO
35 matches · 46% win rate
Between 18:00 and 24:00 −244 ELO, win rate 45%
On Wednesdays +65 ELO, win rate 46%

Bl4zE333cs loses the most ELO in match 4 of the day: −169 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Nuke
  2. Longest win streak: 9 wins in a row · Ancient
  3. Highest rating in a match: 2.61 · Anubis
  4. Most kills in a match: 44 · Nuke

Maps in detail

from the last 511 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient147
59% right on the average
0.84 better than 72%
88.5 better than 66%
1.19 better than 74%
55% of 640 duels better than 56%
44% of 120 situations better than 63%
Anubis117
59% better than 54%
0.86 better than 81%
89.2 better than 74%
1.22 better than 80%
57% of 560 duels better than 67%
41% of 78 situations better than 54%
Nuke85
53% better than 26%
0.81 better than 54%
85.2 better than 49%
1.16 better than 58%
55% of 362 duels right on the average
45% of 60 situations better than 66%
Mirage79
43% better than 6%
0.72 better than 14%
80.9 better than 23%
0.99 better than 10%
52% of 308 duels better than 30%
34% of 41 situations better than 32%
Cache35
46% -
0.80 -
83.5 -
1.15-
54% of 158 duels -
31% of 29 situations -
Inferno27
63% better than 77%
0.79 better than 69%
86.8 better than 73%
1.14 better than 76%
52% of 118 duels better than 43%
50% of 10 situations better than 73%
Dust 219
47% better than 16%
0.77 better than 37%
83.6 better than 39%
1.07 better than 29%
55% of 102 duels right on the average
36% of 11 situations better than 40%

Compared with players on the same level who have at least 15 matches on the map.

How Bl4zE333cs plays

Across 511 matches Bl4zE333cs averages K/R 0.81, ADR 86.4 and a rating of 1.15. Biggest strength: Utility hit rate at 41%, better than 93% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 43%, better than only 10% of level 10 · 3,500+ ELO players. Averages 18.0 kills per match with 43% headshots. The strongest map is Inferno with a 63% win rate in 27 matches. In 275 of 511 matches the rating was 1.10 or higher (54%), in 121 it was below 0.90. In 447 matches with detailed stats: 98 4Ks and 13 aces. Best month by rating: September 2026 at 1.21. Bl4zE333cs loses the most ELO in match 4 of the day (−169 ELO, win rate 47%). Things go best on Ancient (+989 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +698 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Win rate +3 pp, ELO +796. Unchanged in recent months: ADR at 87.4, Headshots at 43%. Last 30 days: 127 matches, win rate 60%, net ELO +611.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.