beznyy

BS
Streamer
164 matches tracked 63 matches in 30 days Follow on Twitch

How does beznyy play?

Rating 1.20 (from 141 matches) K/R 0.85 ADR 88.5 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93% on level 10
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 81%
Rating spread from 141 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 26% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average.
AWPerClutcherEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 85%
Opening duels won 65%+14 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 2.9+1.3 better than 99%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−12 pp better than 5%
AWP share of kills 42%+31 pp better than 99%
K/D 1.26+0.22 better than 95%
Pistol kills per match 3.4
Knife kills 4 in 164 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.3%+2.9 pp better than 95%
Rounds with 3K 5.2%+1.1 pp better than 86%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 29x 4K, 2 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 44%+9 pp better than 95%
Utility damage per round 5.0+0.9 better than 73%
Enemies flashed per round 0.24−0.06 better than 34%
Rounds with a death 68%−3 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.06, Rating +0.10, ADR +6.5
= Stayed the same
Nothing clear
▼ Got worse
Headshots −7 pp, Win rate −18 pp, ELO −76

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.94
MayJunJulAugSepOct

Best month: October 2026 with 0.94. Last 3 months: 0.86 (at the start 0.80).

Patterns

From the last 164 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −165 ELO
57 matches · 37% wins
On Dust 2 −59 ELO
46 matches · 48% wins
On Sundays −37 ELO, win rate 32%

beznyy loses the most ELO in match 1 of the day: −165 ELO, 37% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.46 · Dust 2
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 51 · Ancient
  4. Longest win streak: 4 wins in a row · Overpass

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
40% better than 10%
0.83 better than 84%
87.0 better than 78%
1.16 better than 84%
66% of 224 duels better than 98%
42% of 31 situations better than 61%
Dust 246
48% better than 35%
0.93 better than 98%
97.1 better than 97%
1.31 better than 97%
71% of 190 duels better than 99%
24% of 29 situations better than 15%
Ancient26
62% better than 78%
0.87 better than 93%
89.6 better than 87%
1.26 better than 96%
59% of 76 duels better than 86%
36% of 28 situations better than 44%
Inferno16
44% better than 21%
0.76 better than 56%
82.8 better than 52%
1.09-
47% of 55 duels better than 20%
38% of 13 situations better than 47%
Anubis10
10% -
0.76 -
80.4 -
1.05-
68% of 25 duels -
33% of 12 situations -
Cache7
43% -
0.82 -
84.9 -
1.15-
50% of 30 duels -
50% of 4 situations -
Nuke7
43% -
0.61 -
64.6 -
0.90-
42% of 24 duels -
33% of 3 situations -
Vertigo4
50% -
0.95 -
85.3 -
1.29-
86% of 14 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How beznyy plays

Across 164 matches beznyy averages K/R 0.85 and ADR 88.5; the rating across the 141 rated matches is 1.20. Biggest strength: Opening duels won at 65%. That is better than 99% of players on level 10. Most room to improve: Headshot rate at 39%. That is better than only 5% of players on level 10. On average 18.6 kills per match, 39% of them headshots. The strongest map is Ancient with a 62% win rate in 26 matches. In 77 of 141 matches the rating was 1.10 or higher (55%), in 27 it was below 0.90. In 132 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: October 2026 at 1.30. beznyy loses the most ELO in match 1 of the day (−165 ELO, win rate 37%). Things go best on Ancient (+37 ELO, win rate 62%). Improved over the last three months: K/R +0.06, Rating +0.10, ADR +6.5. Got weaker: Headshots −7 pp, Win rate −18 pp, ELO −76. Last 30 days: 63 matches, win rate 44%, ELO balance −53.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.