Bernieeeeeee_

Denmark
Player
142 matches tracked 10 matches in 30 days

How does Bernieeeeeee_ play?

Rating 0.93 K/R 0.68 ADR 78.5 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 142 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 28%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Level 5

Compared with 1,311 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 71%
Opening duels won 46%−4 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 65%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (44%).

Headshot rate 36%−8 pp · Ø 44% better than 12%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.92−0.08 · Ø 1.00 better than 31%
Pistol kills per match 2.4
Knife kills 1 in 142 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so clearly below the average (13.1%).

2K rounds 11.2%−1.9 pp · Ø 13.1% better than 14%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 46%
MVPs per match 2.1−0.1 · Ø 2.2 better than 50%
4Ks and aces 14x 4K, 0 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.25).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.7+0.8 · Ø 3.9 better than 71%
Enemies flashed per round 0.54+0.29 · Ø 0.25 better than 96%
Deaths per round 74%+2 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.67, Rating at 0.91, ADR at 80.1
▼ Got worse
Win rate −4 pp, ELO −117

Sep to Oct 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOctNov

Best month: May 2026 with 0.72. Last 3 months: 0.67 (at the start 0.68). Slightly below the average (0.72).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −298 ELO
37 matches · 43% win rate
On Dust 2 −164 ELO
21 matches · 48% win rate
On Thursdays −185 ELO, win rate 44%

Bernieeeeeee_ loses the most ELO on Mirage: −298 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage
  4. Highest rating in a match: 1.82 · Mirage

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
43% better than 28%
0.68 better than 34%
80.5 better than 62%
0.95 better than 39%
50% of 205 duels better than 54%
15% of 13 situations better than 6%
Dust 221
48% better than 46%
0.59 better than 6%
70.4 better than 12%
0.82 better than 6%
38% of 89 duels better than 4%
38% of 13 situations better than 54%
Inferno21
67% better than 92%
0.73 better than 70%
83.7 better than 82%
0.99 better than 59%
49% of 119 duels right on the average
47% of 19 situations better than 71%
Anubis19
58% better than 78%
0.64 better than 18%
73.1 better than 19%
0.88 better than 17%
40% of 105 duels better than 9%
63% of 16 situations better than 95%
Ancient17
29% better than 3%
0.71 right on the average
78.4 better than 44%
0.95 better than 46%
51% of 75 duels better than 61%
25% of 12 situations better than 21%
Nuke14
64% -
0.72 -
81.1 -
0.99-
58% of 73 duels -
0% of 5 situations -
Cache13
38% -
0.70 -
83.1 -
0.94-
52% of 79 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Bernieeeeeee_ plays

Across 142 matches Bernieeeeeee_ averages K/R 0.68, ADR 78.5 and a rating of 0.93. Most room to improve: Headshot rate at 36%, better than only 12% of level 5 players. Averages 15.1 kills per match with 36% headshots. The strongest map is Inferno with a 67% win rate in 21 matches. In 34 of 142 matches the rating was 1.10 or higher (24%), in 69 it was below 0.90. In 107 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: May 2026 at 1.00. Bernieeeeeee_ loses the most ELO on Mirage (−298 ELO, win rate 43%). Things go best on Inferno (+94 ELO, win rate 67%). Match no. 2 of the day goes best: 58% win rate, +58 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −4 pp, ELO −117. Unchanged in recent months: K/R at 0.67, Rating at 0.91, ADR at 80.1. Last 30 days: 10 matches, win rate 60%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.