benji_cs2

USA
Streamer Player

283 followers 2 streams in 30 days last live on Oct 27, 2026

101 matches tracked

How does benji_cs2 play?

Rating 0.97 K/R 0.69 ADR 74.2 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 101 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 11% normal 0.90 to 1.09 31% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Rarely on the AWP.
ClutcherRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (50%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 41%−9 pp · Ø 50% better than 2%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 31%+9 pp · Ø 22% better than 93%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 78%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (46%).

Headshot rate 50%+4 pp · Ø 46% better than 75%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.95−0.04 · Ø 0.99 better than 34%
Pistol kills per match 2.9
Knife kills 3 in 101 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).

2K rounds 12.1%−0.9 pp · Ø 13.0% better than 23%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 20%
MVPs per match 2.1−0.1 · Ø 2.2 better than 38%
4Ks and aces 8x 4K, 0 aces in 46 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 14%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 28%
Enemies flashed per round 0.31+0.05 · Ø 0.26 better than 64%
Deaths per round 72%−1 pp · Ø 73% better than 60%

Progress

One value per month, dashed line is the level 7 average
Whether benji_cs2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 22 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.55
MarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.89.

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −48 ELO
20 matches · 25% win rate
Between 18:00 and 24:00 −90 ELO, win rate 39%
On Wednesdays −76 ELO, win rate 39%

benji_cs2 loses the most ELO in match 2 of the day: −48 ELO, 25% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Most kills in a match: 33 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage
  4. Highest rating in a match: 1.90 · Inferno

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
48% better than 43%
0.66 better than 19%
71.1 better than 12%
0.94 better than 27%
37% of 89 duels better than 2%
36% of 14 situations better than 46%
Ancient19
42% better than 24%
0.69 better than 30%
73.6 better than 15%
0.95 better than 34%
44% of 107 duels better than 22%
27% of 11 situations better than 24%
Anubis16
56% better than 71%
0.74 better than 63%
78.3 better than 44%
1.03 better than 63%
50% of 60 duels right on the average
44% of 9 situations better than 70%
Dust 212
67% -
0.64 -
68.6 -
0.95-
46% of 46 duels -
67% of 12 situations -
Inferno11
55% -
0.69 -
75.8 -
0.99-
45% of 47 duels -
100% of 1 situations -
Cache9
44% -
0.77 -
80.7 -
1.04-
48% of 27 duels -
33% of 9 situations -
Nuke9
67% -
0.67 -
75.8 -
0.99-
48% of 42 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How benji_cs2 plays

Across 101 matches benji_cs2 averages K/R 0.69, ADR 74.2 and a rating of 0.97. Biggest strength: Headshot rate at 50%, better than 75% of level 7 players. Most room to improve: Opening duels won at 41%, better than only 2% of level 7 players. Averages 15.1 kills per match with 50% headshots. The strongest map is Dust 2 with a 67% win rate in 12 matches. In 29 of 101 matches the rating was 1.10 or higher (29%), in 41 it was below 0.90. In 46 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: June 2026 at 1.23. benji_cs2 loses the most ELO in match 2 of the day (−48 ELO, win rate 25%). Things go best in match 1 of the day (+50 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +50 ELO. Last 30 days: 8 matches, win rate 38%, net ELO −67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.