Bearless__

France
Streamer
56 matches tracked 35 matches in 30 days Follow on Twitch
ELO ▼ 13
932
30-day peak: 945
Rank EU
#1,316,754 #25,863 in FR

How does Bearless__ play?

Rating 0.97 (from 34 matches) K/R 0.63 ADR 68.2 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 34 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average.
AWPer
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

Opening

Average
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 17%
Opening duels won 47%−2 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−8 pp better than 13%
Clutch 1v2 won 27%+5 pp better than 87%
Clutch kills per match 1.3−0.3 better than 23%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 31%−12 pp better than 5%
AWP share of kills 29%+18 pp better than 96%
K/D 0.89−0.08 better than 28%
Pistol kills per match 1.7

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.5%−0.3 pp better than 52%
Rounds with 3K 2.6%−1.1 pp better than 12%
MVPs per match 1.6−0.5 better than 7%
4Ks and aces 3x 4K, 2 aces in 37 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 24%−10 pp better than 4%
Utility damage per round 2.2−1.7 better than 15%
Enemies flashed per round 0.23−0.02 better than 51%
Rounds with a death 71%−2.0 pp better than 78%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.65
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.65.

Patterns

From the last 56 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −68 ELO
24 matches · 29% wins

Bearless__ loses the most ELO in match 1 of the day: −68 ELO, 29% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Nuke
  2. Highest rating in a match: 1.65 · Nuke
  3. Longest win streak: 4 wins in a row · Cache

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis15
67% better than 94%
0.73 better than 65%
76.4 better than 43%
1.08–
54% of 39 duels better than 79%
20% of 10 situations better than 14%
Dust 212
50% –
0.58 –
61.8 –
1.01–
48% of 50 duels –
60% of 5 situations –
Mirage10
10% –
0.36 –
45.1 –
0.64–
29% of 24 duels –
50% of 4 situations –
Nuke9
56% –
0.74 –
80.5 –
1.11–
50% of 30 duels –
25% of 4 situations –
Inferno5
40% –
0.65 –
66.6 –
0.76–
33% of 12 duels –
0% of 5 situations –
Cache4
50% –
0.70 –
74.0 –
0.83–
64% of 14 duels –
-

Compared with players on the same level who have at least 15 matches on the map.

How Bearless__ plays

Across 56 matches Bearless__ averages K/R 0.63 and ADR 68.2; the rating across the 34 rated matches is 0.97. Biggest strength: Rounds with a death at 71%. That is better than 78% of players on level 4. Most room to improve: Utility with impact at 24%. That is better than only 4% of players on level 4. On average 13.0 kills per match, 31% of them headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 13 of 34 matches the rating was 1.10 or higher (38%), in 15 it was below 0.90. In 37 matches with detailed stats: 3 4Ks and 2 aces. Best month by rating: October 2026 at 0.98. Bearless__ loses the most ELO in match 1 of the day (−68 ELO, win rate 29%). Last 30 days: 35 matches, win rate 46%, ELO balance −106.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.