bartynp

Poland
Moderator Player Viewer
239 matches tracked 37 matches in 30 days
ELO ▼ 220
1,245
30-day peak: 1,526
Rank EU
#925,868
Poland #65,730 in Poland

How does bartynp play?

Rating 1.01 (from 201 matches) K/R 0.71 ADR 74.9 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 201 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 26%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

Level 6

Compared with 835 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 53%+3 pp · Ø 50% better than 80%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 16%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (45%).

Headshot rate 42%−3 pp · Ø 45% better than 32%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.97−0.02 · Ø 0.99 better than 51%
Pistol kills per match 2.5
Knife kills 1 in 239 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (12.9%).

2K rounds 14.2%+1.3 pp · Ø 12.9% better than 85%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 20x 4K, 4 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.0).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 2.7−1.3 · Ø 4.0 better than 21%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 58%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.14, Rating +0.09, ADR +12.7, Win rate +3 pp
= Stayed the same
ELO at 1,245
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOctNov

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.62). Slightly above the average (0.72).

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −282 ELO
42 matches · 36% win rate
In match 3 of the day −108 ELO
43 matches · 40% win rate
On Fridays −164 ELO, win rate 34%

bartynp loses the most ELO on Dust 2: −282 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Nuke
  2. Highest rating in a match: 2.35 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 45 · Mirage

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
48% better than 43%
0.73 better than 58%
76.2 better than 38%
1.04 better than 68%
51% of 274 duels better than 59%
30% of 71 situations better than 31%
Dust 242
36% better than 9%
0.68 better than 36%
73.9 better than 27%
0.98 right on the average
43% of 108 duels better than 18%
25% of 24 situations better than 18%
Ancient29
48% better than 43%
0.73 better than 56%
75.4 better than 30%
0.96 better than 42%
51% of 91 duels better than 55%
25% of 20 situations better than 19%
Anubis27
59% better than 77%
0.72 better than 56%
74.5 better than 32%
1.00 better than 58%
63% of 89 duels better than 97%
42% of 12 situations better than 60%
Nuke18
56% better than 62%
0.69 better than 34%
73.5 better than 27%
0.98 better than 42%
52% of 46 duels better than 58%
25% of 8 situations better than 20%
Cache12
50% -
0.72 -
75.5 -
1.05-
70% of 23 duels -
25% of 8 situations -
Inferno8
13% -
0.66 -
71.8 -
0.97-
60% of 20 duels -
0% of 2 situations -
Vertigo5
60% -
0.64 -
66.9 -
0.84-
67% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bartynp plays

Across 239 matches bartynp averages K/R 0.71 and ADR 74.9; the rating across the 201 rated matches is 1.01. Biggest strength: Opening duels won at 53%, better than 80% of level 6 players. Most room to improve: Clutch 1v1 won at 30%, better than only 16% of level 6 players. Averages 16.0 kills per match with 42% headshots. The strongest map is Anubis with a 59% win rate in 27 matches. In 79 of 201 matches the rating was 1.10 or higher (39%), in 83 it was below 0.90. In 181 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: September 2026 at 1.05. bartynp loses the most ELO on Dust 2 (−282 ELO, win rate 36%). Things go best on Mirage (+135 ELO, win rate 48%). Improved over the last three months: K/R +0.14, Rating +0.09, ADR +12.7, Win rate +3 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: ELO at 1,245. Last 30 days: 37 matches, win rate 38%, net ELO −244.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.