Barthxsy

Poland
Player
336 matches tracked 93 matches in 30 days

How does Barthxsy play?

Rating 1.00 K/R 0.71 ADR 79.9 from 336 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 336 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (268 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 65%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (50%).

Headshot rate 36%−14 pp · Ø 50% better than 2%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.02−0.01 · Ø 1.03 better than 48%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 36%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.1−0.3 · Ø 2.4 better than 26%
4Ks and aces 29x 4K, 4 aces in 268 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 83%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 27%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.11, ELO +329
= Stayed the same
ADR at 80.4, Win rate at 50%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.72 (at the start 0.66). Just below the average (0.74).

Patterns

From the last 336 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −244 ELO
53 matches · 38% win rate
On Dust 2 −222 ELO
64 matches · 44% win rate
Between 12:00 and 18:00 −152 ELO, win rate 43%
On Fridays −109 ELO, win rate 44%

Barthxsy loses the most ELO in match 4 of the day: −244 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Longest win streak: 9 wins in a row · Anubis
  3. Reached level 10 · Nuke
  4. Highest rating in a match: 2.01 · Dust 2
  5. Most kills in a match: 41 · Ancient

Maps in detail

from the last 336 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
49% better than 41%
0.69 better than 26%
77.6 better than 34%
0.98 better than 33%
48% of 363 duels better than 31%
45% of 60 situations better than 72%
Dust 264
44% better than 25%
0.73 better than 47%
82.8 better than 64%
1.03 right on the average
48% of 244 duels better than 34%
45% of 33 situations better than 71%
Ancient55
53% better than 55%
0.73 better than 43%
82.6 better than 59%
1.02 right on the average
50% of 252 duels better than 40%
53% of 49 situations better than 86%
Anubis45
49% better than 40%
0.70 better than 30%
80.6 better than 45%
1.00 better than 37%
44% of 158 duels better than 14%
20% of 40 situations better than 12%
Nuke28
50% better than 31%
0.71 better than 31%
79.0 better than 38%
1.00 better than 35%
47% of 109 duels better than 24%
47% of 15 situations better than 68%
Inferno26
50% better than 37%
0.68 better than 23%
75.5 better than 24%
0.94 better than 18%
49% of 93 duels better than 36%
41% of 17 situations better than 60%
Cache16
75% -
0.71 -
80.8 -
1.03-
42% of 69 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Barthxsy plays

Across 336 matches Barthxsy averages K/R 0.71, ADR 79.9 and a rating of 1.00. Biggest strength: Utility damage per round at 5.7, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 36%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 36% headshots. The strongest map is Cache with a 75% win rate in 16 matches. In 128 of 336 matches the rating was 1.10 or higher (38%), in 123 it was below 0.90. In 268 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: September 2026 at 1.05. Barthxsy loses the most ELO in match 4 of the day (−244 ELO, win rate 38%). Things go best on Ancient (+249 ELO, win rate 53%). Match no. 2 of the day goes best: 57% win rate, +73 ELO. Improved over the last three months: K/R +0.06, Rating +0.11, ELO +329. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 80.4, Win rate at 50%. Last 30 days: 93 matches, win rate 52%, net ELO +103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.