bape59

Russia
Player
174 matches tracked 13 matches in 30 days
ELO ▼ 66
874
30-day peak: 967
Rank EU
#1,366,415
Russia #387,498 in Russia

How does bape59 play?

Rating 0.93 (from 45 matches) K/R 0.68 ADR 77.4 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 24% very weak below 0.75 31%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average. More 1v1 and 1v2 wins than the level 3 average. More first kills per match than the level 3 average.
AWPerClutcherEntry
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

Level 3

Compared with 592 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (9%).

Rounds with first kill 12%+3 pp · Ø 9% better than 88%
Opening duels won 50%+3 pp · Ø 47% better than 72%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 90%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 85%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 84%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just above the average (0.93).

Headshot rate 40%0 pp · Ø 40% right on the average
AWP share of kills 24%+13 pp · Ø 11% better than 91%
K/D 0.94+0.01 · Ø 0.93 better than 61%
Pistol kills per match 2.4
Knife kills 11 in 174 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so slightly below the average (3.4%).

2K rounds 12.6%+0.5 pp · Ø 12.1% better than 59%
3K rounds 3.0%−0.4 pp · Ø 3.4% better than 33%
MVPs per match 1.9−0.1 · Ø 2.0 better than 45%
4Ks and aces 3x 4K, 1 ace in 45 matches

Utility and deaths

Strength
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (33%).

Utility hit rate 45%+12 pp · Ø 33% better than 97%
Utility damage per round 7.7+4.2 · Ø 3.5 better than 96%
Enemies flashed per round 0.51+0.29 · Ø 0.22 better than 94%
Deaths per round 72%−2 pp · Ø 74% better than 76%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.67, ADR at 79.2, Win rate at 44%
▼ Got worse
ELO −99

Sep to Oct 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.67
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: January 2026 with 0.71. Last 3 months: 0.67 (at the start 0.70). Just below the average (0.68).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −195 ELO
30 matches · 37% win rate
In match 1 of the day −130 ELO
49 matches · 35% win rate
Between 12:00 and 18:00 −258 ELO, win rate 40%
On Thursdays −193 ELO, win rate 33%

bape59 loses the most ELO in match 3 of the day: −195 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Nuke
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 44 · Anubis
  4. Longest win streak: 4 wins in a row · Nuke

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
43% better than 30%
0.70 better than 64%
77.7 better than 64%
0.85-
57% of 54 duels better than 94%
25% of 8 situations better than 21%
Mirage51
49% better than 53%
0.67 better than 43%
77.2 better than 54%
0.95 right on the average
48% of 85 duels right on the average
46% of 13 situations better than 76%
Nuke23
48% better than 32%
0.71 right on the average
78.9 better than 55%
0.99-
44% of 25 duels better than 26%
33% of 3 situations better than 38%
Inferno15
33% better than 9%
0.61 better than 31%
80.6 better than 75%
0.95-
40% of 10 duels better than 16%
33% of 3 situations better than 42%
Ancient14
50% -
0.57 -
67.3 -
0.90-
47% of 30 duels -
100% of 1 situations -
Anubis13
46% -
0.73 -
81.8 -
1.03-
48% of 27 duels -
67% of 6 situations -
Overpass4
25% -
0.81 -
87.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How bape59 plays

Across 174 matches bape59 averages K/R 0.68 and ADR 77.4; the rating across the 45 rated matches is 0.93. Biggest strength: Utility hit rate at 45%, better than 97% of level 3 players. Averages 14.8 kills per match with 40% headshots. The strongest map is Ancient with a 50% win rate in 14 matches. In 12 of 45 matches the rating was 1.10 or higher (27%), in 25 it was below 0.90. In 45 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: September 2026 at 0.95. bape59 loses the most ELO in match 3 of the day (−195 ELO, win rate 37%). Things go best in match 4 of the day (+132 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +132 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −99. Unchanged in recent months: K/R at 0.67, ADR at 79.2, Win rate at 44%. Last 30 days: 13 matches, win rate 31%, net ELO −92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.