bajb0

Poland
Streamer Player Viewer
344 matches tracked 24 matches in 30 days
ELO ▼ 76
2,825
30-day peak: 2,976
Rank EU ▼ 8,493 places
#17,916
Poland #928 in Poland
30 days · prev. #9,423 · best #9,423

How does bajb0 play?

Rating 1.03 K/R 0.74 ADR 82.7 from 344 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 344 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 17%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).

2,750-2,999 ELO

Compared with 12,287 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 51%−1 pp · Ø 52% better than 40%

Clutch

Average
Last one alive

42% of 1v1s won and so just above the average (40%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 67%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just below the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 59%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 2.8
Knife kills 4 in 344 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 59%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 41x 4K, 4 aces in 252 matches

Utility and deaths

Average
Nades, flashes and deaths

0.71 enemies flashed per round and so well above the average (0.31).

Utility hit rate 36%+2 pp · Ø 34% better than 65%
Utility damage per round 6.6+2.6 · Ø 4.0 better than 96%
Enemies flashed per round 0.71+0.40 · Ø 0.31 better than 99%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +3 pp, ELO +214
= Stayed the same
K/R at 0.75, Rating at 1.03, ADR at 84.3, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.74). Right on the average (0.75).

Patterns

From the last 344 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −96 ELO
32 matches · 50% win rate
On Anubis −16 ELO
80 matches · 46% win rate
Between 6:00 and 12:00 −151 ELO, win rate 41%
On Tuesdays −218 ELO, win rate 43%

bajb0 loses the most ELO on Inferno: −96 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 2.11 · Ancient
  3. Recorded match no. 250 · Mirage
  4. Most kills in a match: 48 · Mirage

Maps in detail

from the last 344 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
50% better than 35%
0.73 better than 38%
81.8 right on the average
1.01 better than 35%
48% of 537 duels better than 26%
42% of 64 situations better than 61%
Anubis80
46% better than 23%
0.71 better than 30%
79.4 better than 38%
0.98 better than 25%
53% of 235 duels better than 55%
47% of 55 situations better than 71%
Ancient77
56% better than 58%
0.76 right on the average
84.0 better than 59%
1.05 right on the average
56% of 334 duels better than 71%
30% of 40 situations better than 28%
Nuke35
63% better than 70%
0.83 better than 74%
89.2 better than 77%
1.17 better than 74%
55% of 150 duels better than 58%
32% of 22 situations better than 31%
Inferno32
50% better than 23%
0.73 better than 27%
83.8 better than 45%
1.03 better than 24%
52% of 109 duels better than 32%
43% of 14 situations better than 58%

Compared with players on the same level who have at least 15 matches on the map.

How bajb0 plays

Across 344 matches bajb0 averages K/R 0.74, ADR 82.7 and a rating of 1.03. Biggest strength: Utility damage per round at 6.6, better than 96% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 53% headshots. The strongest map is Nuke with a 63% win rate in 35 matches. In 141 of 344 matches the rating was 1.10 or higher (41%), in 125 it was below 0.90. In 252 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: October 2026 at 1.08. bajb0 loses the most ELO on Inferno (−96 ELO, win rate 50%). Things go best on Ancient (+186 ELO, win rate 56%). Match no. 4 of the day goes best: 57% win rate, +121 ELO. Improved over the last three months: Headshots +3 pp, ELO +214. Unchanged in recent months: K/R at 0.75, Rating at 1.03, ADR at 84.3, Win rate at 52%. Last 30 days: 24 matches, win rate 46%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.