bahoou

Russia
Player
115 matches tracked 46 matches in 30 days
ELO ▲ 201
1,350
30-day peak: 1,350
Rank EU
#801,343
Russia #225,803 in Russia

How does bahoou play?

Rating 1.05 K/R 0.77 ADR 84.6 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 115 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average.
AWPerEntry
better than most on level 6 about average weaker than most
Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 90%
Opening duels won 55%+6 pp · Ø 49% better than 90%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 20%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 26%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (45%).

Headshot rate 32%−13 pp · Ø 45% better than 2%
AWP share of kills 30%+19 pp · Ø 11% better than 98%
K/D 1.04+0.07 · Ø 0.97 better than 76%
Pistol kills per match 2.4
Knife kills 4 in 115 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.7%).

2K rounds 13.5%+0.7 pp · Ø 12.8% better than 67%
3K rounds 5.0%+1.3 pp · Ø 3.7% better than 93%
MVPs per match 2.4+0.3 · Ø 2.1 better than 80%
4Ks and aces 19x 4K, 3 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 51%
Enemies flashed per round 0.22−0.04 · Ø 0.26 better than 42%
Deaths per round 74%+1 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +143, First kills +2 pp
= Stayed the same
K/R at 0.76, ADR at 84.7, Clutch 1v1 at 30%
▼ Got worse
Rating −0.09

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: November 2026 with 0.81. Last 3 months: 0.76 (at the start 0.78). Clearly above the average (0.71).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −107 ELO
35 matches · 37% win rate
With mapaz on the team no ELO value
67 matches · 42% win rate

bahoou loses the most ELO on Mirage: −107 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.43 · Nuke
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
37% better than 9%
0.76 better than 73%
84.2 better than 79%
1.00 better than 56%
51% of 188 duels better than 60%
22% of 18 situations better than 15%
Ancient26
54% better than 64%
0.77 better than 76%
84.4 better than 75%
1.06 better than 79%
52% of 151 duels better than 65%
28% of 18 situations better than 24%
Anubis22
55% better than 60%
0.79 better than 84%
85.9 better than 82%
1.08 better than 83%
60% of 134 duels better than 93%
28% of 18 situations better than 25%
Dust 216
44% better than 29%
0.73 better than 59%
80.1 better than 57%
1.05 better than 71%
59% of 64 duels better than 92%
57% of 7 situations better than 91%
Nuke7
71% -
0.87 -
96.5 -
1.18-
56% of 36 duels -
50% of 4 situations -
Cache6
33% -
0.74 -
80.2 -
1.07-
55% of 31 duels -
33% of 3 situations -
Inferno3
67% -
0.73 -
87.8 -
0.97-
53% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bahoou plays

Across 115 matches bahoou averages K/R 0.77, ADR 84.6 and a rating of 1.05. Biggest strength: 3K rounds at 5.0%, better than 93% of level 6 players. Most room to improve: Headshot rate at 32%, better than only 2% of level 6 players. Averages 17.2 kills per match with 32% headshots. The strongest map is Anubis with a 55% win rate in 22 matches. In 47 of 115 matches the rating was 1.10 or higher (41%), in 42 it was below 0.90. In 115 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. bahoou loses the most ELO on Mirage (−107 ELO, win rate 37%). Things go best on Anubis (+129 ELO, win rate 55%). Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +143, First kills +2 pp. Got weaker: Rating −0.09. Unchanged in recent months: K/R at 0.76, ADR at 84.7, Clutch 1v1 at 30%. Last 30 days: 46 matches, win rate 57%, net ELO +180.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.