baby1tap

France
Moderator Streamer Player Viewer

8 followers 8 streams in 30 days 3 avg. viewers last live on Nov 3, 2026

352 matches tracked 182 matches in 30 days
ELO ▼ 1
2,010
30-day peak: 2,302
Rank EU
#247,264
France #4,567 in France

How does baby1tap play?

Rating 1.07 (from 302 matches) K/R 0.76 ADR 82.3 from 352 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 302 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (302 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 89%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.07+0.04 · Ø 1.03 better than 66%
Pistol kills per match 3.0
Zeus kills1 in 352 matches
Knife kills 7 in 352 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 71x 4K, 7 aces in 302 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 64%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 29%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +394
= Stayed the same
K/R at 0.76, Rating at 1.07, ADR at 82.4
▼ Got worse
Headshots −2 pp, Win rate −9 pp

Sep to Nov 2026 compared with Mar to Aug 2026.

Kills per round (K/R)

0.76
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.80. Last 3 months: 0.76 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 352 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −404 ELO
40 matches · 30% win rate
On Mirage −212 ELO
51 matches · 39% win rate
Between 0:00 and 6:00 −147 ELO, win rate 43%
On Saturdays −136 ELO, win rate 41%

baby1tap loses the most ELO on Anubis: −404 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Reached level 10 · Dust 2
  3. Highest rating in a match: 2.28 · Dust 2
  4. Most kills in a match: 39 · Dust 2
  5. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 352 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2112
63% better than 88%
0.83 better than 87%
87.6 better than 81%
1.19 better than 89%
48% of 401 duels better than 32%
51% of 53 situations better than 84%
Inferno70
61% better than 78%
0.78 better than 59%
84.7 better than 59%
1.09 better than 55%
54% of 286 duels better than 54%
39% of 31 situations right on the average
Mirage51
39% better than 11%
0.73 better than 46%
77.7 better than 34%
1.02 better than 48%
37% of 170 duels better than 2%
46% of 26 situations better than 76%
Nuke43
42% better than 14%
0.75 right on the average
82.1 better than 52%
1.04 better than 47%
46% of 158 duels better than 20%
30% of 27 situations better than 29%
Anubis40
30% better than 3%
0.66 better than 14%
73.9 better than 15%
0.89 better than 8%
48% of 185 duels better than 32%
36% of 22 situations better than 44%
Cache21
48% -
0.72 -
79.2 -
1.00-
38% of 115 duels -
27% of 11 situations -
Ancient12
58% -
0.71 -
79.5 -
1.01-
36% of 33 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How baby1tap plays

Across 352 matches baby1tap averages K/R 0.76 and ADR 82.3; the rating across the 302 rated matches is 1.07. Biggest strength: Headshot rate at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 47%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 57% headshots. The strongest map is Dust 2 with a 63% win rate in 112 matches. In 141 of 302 matches the rating was 1.10 or higher (47%), in 103 it was below 0.90. In 302 matches with detailed stats: 71 4Ks and 7 aces. Best month by rating: September 2026 at 1.12. baby1tap loses the most ELO on Anubis (−404 ELO, win rate 30%). Things go best on Dust 2 (+569 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +132 ELO. Improved over the last three months: ELO +394. Got weaker: Headshots −2 pp, Win rate −9 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.07, ADR at 82.4. Last 30 days: 182 matches, win rate 49%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.