b0bin

Sweden
Streamer

215 followers 11 streams in 30 days 4 avg. viewers last live on Nov 11, 2026

828 matches tracked 130 matches in 30 days
ELO ▲ 206
2,997
30-day peak: 3,114
Rank EU ▼ 234 places
#9,590
Sweden #261 in Sweden
30 days · prev. #9,356 · best #5,724

How does b0bin play?

Rating 1.05 (from 678 matches) K/R 0.75 ADR 81.4 from 828 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 678 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (465 matches).

2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 20%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (52%).

Headshot rate 44%−8 pp · Ø 52% better than 12%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 3.1
Knife kills 10 in 828 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just below the average (4.2%).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 48%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 43%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 76x 4K, 8 aces in 465 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+2 pp · Ø 34% better than 65%
Utility damage per round 5.4+1.3 · Ø 4.1 better than 85%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 81%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +324
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 80.5, Win rate at 53%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months: 0.74 (at the start 0.76). Just below the average (0.75).

Patterns

From the last 828 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −662 ELO
245 matches · 46% win rate
On Dust 2 −210 ELO
23 matches · 35% win rate
On Fridays −412 ELO, win rate 44%

b0bin loses the most ELO on Mirage: −662 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Longest win streak: 8 wins in a row · Mirage
  3. Recorded match no. 500 · Cache
  4. Highest rating in a match: 2.47 · Ancient

Maps in detail

from the last 828 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage245
46% better than 20%
0.74 better than 43%
79.5 better than 38%
1.02 better than 39%
50% of 844 duels better than 38%
51% of 103 situations better than 86%
Ancient240
58% better than 65%
0.78 better than 61%
85.5 better than 66%
1.09 better than 62%
54% of 849 duels better than 61%
40% of 105 situations better than 53%
Anubis166
55% better than 52%
0.75 right on the average
82.4 better than 55%
1.07 better than 55%
55% of 557 duels better than 65%
37% of 62 situations better than 45%
Nuke85
48% better than 26%
0.75 better than 39%
79.9 better than 34%
1.03 better than 33%
47% of 282 duels better than 19%
47% of 49 situations better than 69%
Inferno50
54% better than 37%
0.70 better than 17%
75.2 better than 10%
1.00 better than 17%
55% of 121 duels right on the average
33% of 18 situations better than 36%
Dust 223
35% better than 3%
0.68 better than 17%
73.4 better than 12%
0.93 better than 11%
36% of 76 duels better than 1%
33% of 15 situations better than 34%
Cache19
53% better than 39%
0.70 better than 18%
79.4 better than 27%
0.97 better than 14%
40% of 77 duels better than 2%
33% of 9 situations better than 32%

Compared with players on the same level who have at least 15 matches on the map.

How b0bin plays

Across 828 matches b0bin averages K/R 0.75 and ADR 81.4; the rating across the 678 rated matches is 1.05. Biggest strength: Utility damage per round at 5.4, better than 85% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 44%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Ancient with a 58% win rate in 240 matches. In 276 of 678 matches the rating was 1.10 or higher (41%), in 229 it was below 0.90. In 465 matches with detailed stats: 76 4Ks and 8 aces. Best month by rating: June 2026 at 1.08. b0bin loses the most ELO on Mirage (−662 ELO, win rate 46%). Things go best on Ancient (+794 ELO, win rate 58%). Improved over the last three months: ELO +324. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 80.5, Win rate at 53%. Last 30 days: 130 matches, win rate 53%, net ELO +236.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.