Azumi_2001
How does Azumi_2001 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (259 matches).
Compared with 635 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so right on the average (49%).
Clutch
Average42% of 1v1s won and so slightly above the average (38%).
Weapons and aim
Average54% headshots and so well above the average (43%).
Impact
Average2.1 MVPs per match and so right on the average (2.1).
Utility and deaths
Average23% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 4 averageSep to Oct 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.68 (at the start 0.72). Just below the average (0.70).
Rating, 1.00 is an average match
Best month: June 2026 with 1.07. Last 3 months: 0.93 (at the start 0.97). Slightly below the average (0.97).
Damage per round (ADR)
Best month: June 2026 with 84.0. Last 3 months: 74.3 (at the start 77.8). Slightly below the average (77.2).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months: 54% (at the start 53%). Well above the average (43%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months: 47% (at the start 52%). Clearly below the average (50%).
Best month: August 2026 with 1,313. Last 3 months: 944 (at the start 1,223).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 54%.
Patterns
From the last 456 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Azumi_2001 loses the most ELO from match 5 of the day: −286 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.55 · Mirage
- Most kills in a match: 50 · Mirage
- Recorded match no. 250 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 456 matchesCompared with players on the same level who have at least 15 matches on the map.
How Azumi_2001 plays
Across 456 matches Azumi_2001 averages K/R 0.70 and ADR 76.4; the rating across the 395 rated matches is 0.95. Biggest strength: Headshot rate at 54%, better than 95% of level 4 players. Most room to improve: Utility hit rate at 23%, better than only 2% of level 4 players. Averages 15.6 kills per match with 54% headshots. The strongest map is Cache with a 61% win rate in 31 matches. In 113 of 395 matches the rating was 1.10 or higher (29%), in 177 it was below 0.90. In 259 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: June 2026 at 1.07. Azumi_2001 loses the most ELO from match 5 of the day (−286 ELO, win rate 43%). Things go best in match 3 of the day (+477 ELO, win rate 62%). Match no. 3 of the day goes best: 62% win rate, +477 ELO. Got weaker: K/R −0.04, Win rate −5 pp, ELO −279. Unchanged in recent months: Rating at 0.93, ADR at 74.3, Headshots at 54%. Last 30 days: 82 matches, win rate 44%, net ELO −276.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.