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az1k_gg

Russia
Streamer Player Viewer

109 followers 1 stream in 30 days 1 avg. viewers last live on Oct 18, 2026

123 matches tracked
ELO ▲ 22
838
30-day peak: 838
Rank EU
#1,525,112
Russia #431,231 in Russia

How does az1k_gg play?

Rating 0.85 K/R 0.65 ADR 77.6 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 36%
Rating distribution from 123 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 8% good 1.10 to 1.29 4% normal 0.90 to 1.09 20% weak 0.75 to 0.89 23% very weak below 0.75 41%
Player type
Goes in first and opens the round
More first kills per match than the level 3 average. Rarely on the AWP.
EntryRifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

Level 3

Compared with 415 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (9%).

Rounds with first kill 14%+5 pp · Ø 9% better than 95%
Opening duels won 45%−4 pp · Ø 49% better than 28%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 91%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 24%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 10%

Weapons and aim

Weakness
Where do the kills come from?

0.82 K/D and so clearly below the average (0.93).

Headshot rate 37%−4 pp · Ø 41% better than 24%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.82−0.11 · Ø 0.93 better than 11%
Pistol kills per match 1.5
Knife kills 7 in 123 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so clearly below the average (12.2%).

2K rounds 11.1%−1.1 pp · Ø 12.2% better than 18%
3K rounds 3.1%−0.4 pp · Ø 3.5% better than 36%
MVPs per match 1.9−0.1 · Ø 2.0 better than 42%
4Ks and aces 10x 4K, 2 aces in 120 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 36%+3 pp · Ø 33% better than 68%
Utility damage per round 2.3−1.1 · Ø 3.4 better than 21%
Enemies flashed per round 0.05−0.17 · Ø 0.22 better than 5%
Deaths per round 79%+6 pp · Ø 73% better than 4%

Progress

One value per month, dashed line is the level 3 average
Whether az1k_gg is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 120 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.61
FebMarAprMayJunJulAugSepOctNov

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −107 ELO
21 matches · 33% win rate
On Sundays −143 ELO, win rate 40%

az1k_gg loses the most ELO on Mirage: −107 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 29 · Nuke
  4. Highest rating in a match: 2.40 · Dust 2

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
55% better than 73%
0.64 better than 25%
76.4 better than 51%
0.86 better than 17%
43% of 290 duels better than 23%
61% of 18 situations better than 94%
Ancient26
50% right on the average
0.65 better than 29%
78.9 better than 62%
0.84 better than 17%
48% of 167 duels better than 45%
38% of 16 situations better than 54%
Mirage21
33% better than 9%
0.66 better than 37%
78.9 better than 64%
0.88 better than 25%
40% of 134 duels better than 12%
45% of 11 situations better than 75%
Nuke17
53% right on the average
0.61 better than 12%
76.7 better than 42%
0.77 better than 4%
47% of 127 duels better than 37%
20% of 5 situations better than 10%
Inferno10
40% -
0.70 -
81.2 -
0.93-
55% of 67 duels -
25% of 4 situations -
Cache4
50% -
0.64 -
79.3 -
0.87-
36% of 36 duels -
100% of 1 situations -
Anubis3
33% -
0.67 -
71.2 -
0.85-
42% of 19 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How az1k_gg plays

Across 123 matches az1k_gg averages K/R 0.65, ADR 77.6 and a rating of 0.85. Biggest strength: Rounds with first kill at 14%, better than 95% of level 3 players. Most room to improve: Deaths per round at 79%, better than only 4% of level 3 players. Averages 13.8 kills per match with 37% headshots. The strongest map is Dust 2 with a 55% win rate in 42 matches. In 19 of 123 matches the rating was 1.10 or higher (15%), in 79 it was below 0.90. In 120 matches with detailed stats: 10 4Ks and 2 aces. az1k_gg loses the most ELO on Mirage (−107 ELO, win rate 33%). Things go best on Dust 2 (+149 ELO, win rate 55%). Match no. 2 of the day goes best: 59% win rate, +48 ELO. Last 30 days: 2 matches, win rate 50%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.