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axro73

Turkey
Streamer
140 matches tracked 11 matches in 30 days
ELO ▲ 30
2,075
30-day peak: 2,095
Rank EU
#209,860
Turkey #5,896 in Turkey

How does axro73 play?

Rating 1.04 K/R 0.60 ADR 63.9 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 136 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Strength
Last one alive

59% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 59%+20 pp · Ø 39% better than 99%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 87%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.05+0.02 · Ø 1.03 better than 59%
Pistol kills per match 2.9 from the last 136

Impact

Average
Damage and big rounds

Exactly 2 kills in 9.7% of rounds and so well below the average (13.4%).

2K rounds 9.7%−3.7 pp · Ø 13.4% better than 1%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 4%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 15x 4K, 1 ace in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 57% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 45%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 17%
Deaths per round 57%−15 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +259
= Stayed the same
ADR at 80.6
▼ Got worse
K/R −0.07, Rating −0.10, Headshots −7 pp, Win rate −12 pp

Sep to Nov 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOctNov

Best month: May 2026 with 0.87. Last 3 months: 0.74 (at the start 0.81). Right on the average (0.74).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
36 matches · 42% win rate
On Tuesdays +5 ELO, win rate 43%

axro73 loses the most ELO on Mirage: −26 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Ancient
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Highest rating in a match: 2.53 · Anubis

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
73% better than 98%
0.76 better than 62%
82.0 better than 57%
1.06 better than 60%
56% of 140 duels better than 75%
28% of 25 situations better than 21%
Mirage36
42% better than 18%
0.74 right on the average
81.6 better than 55%
1.01 better than 44%
58% of 171 duels better than 85%
31% of 16 situations better than 31%
Inferno22
68% better than 93%
0.81 better than 81%
82.8 better than 59%
1.16 better than 83%
51% of 87 duels better than 40%
44% of 16 situations better than 66%
Ancient17
29% better than 2%
0.65 better than 11%
71.0 better than 7%
0.86 better than 7%
57% of 68 duels better than 81%
46% of 13 situations better than 74%
Anubis13
54% -
0.78 -
83.3 -
1.14-
47% of 45 duels -
63% of 8 situations -
Cache9
67% -
0.80 -
80.2 -
1.10-
52% of 27 duels -
67% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How axro73 plays

Across 140 matches axro73 averages K/R 0.60, ADR 63.9 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 59%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 63.9, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 56% headshots. The strongest map is Dust 2 with a 73% win rate in 37 matches. In 54 of 136 matches the rating was 1.10 or higher (40%), in 50 it was below 0.90. In 101 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: May 2026 at 1.15. axro73 loses the most ELO on Mirage (−26 ELO, win rate 42%). Things go best on Dust 2 (+171 ELO, win rate 73%). Improved over the last three months: ELO +259. Got weaker: K/R −0.07, Rating −0.10, Headshots −7 pp, Win rate −12 pp. Unchanged in recent months: ADR at 80.6. Last 30 days: 11 matches, win rate 82%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.