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axelcen_

Argentina
Streamer

655 followers 1 stream in 30 days 1 avg. viewers last live on Oct 16, 2026

454 matches tracked 28 matches in 30 days
ELO ▼ 39
1,812
30-day peak: 1,914
Rank SA ▼ 1,382 places
#11,354
Argentina #3,546 in Argentina
30 days · prev. #9,972 · best #9,030

How does axelcen_ play?

Rating 0.96 (from 453 matches) K/R 0.69 ADR 79.2 from 454 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 453 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (371 matches).

Level 9

Compared with 1,955 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 76%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 0.94−0.08 · Ø 1.02 better than 21%
Pistol kills per match 2.7
Zeus kills1 in 454 matches
Knife kills 12 in 454 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 28%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 36%
MVPs per match 2.2−0.1 · Ø 2.3 better than 41%
4Ks and aces 40x 4K, 0 aces in 371 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.3).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 5.4+1.1 · Ø 4.3 better than 79%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 78.4, Win rate at 49%, ELO at 1,812
▼ Got worse
Rating −0.06, Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: July 2026 with 0.73. Last 3 months: 0.68 (at the start 0.71). Slightly below the average (0.73).

Patterns

From the last 454 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −215 ELO
51 matches · 39% win rate
On Anubis −208 ELO
25 matches · 40% win rate
On Sundays −198 ELO, win rate 39%

axelcen_ loses the most ELO in match 4 of the day: −215 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Mirage
  2. Recorded match no. 250 · Inferno
  3. Reached level 10 · Anubis
  4. Most kills in a match: 43 · Mirage
  5. Longest win streak: 12 wins in a row · Cache

Maps in detail

from the last 454 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage179
53% better than 59%
0.70 better than 33%
79.6 better than 45%
0.97 better than 32%
51% of 1,126 duels right on the average
48% of 75 situations better than 78%
Dust 293
46% better than 33%
0.68 better than 23%
76.0 better than 26%
0.94 better than 22%
50% of 487 duels better than 45%
36% of 53 situations better than 46%
Nuke49
61% better than 67%
0.71 better than 35%
81.9 better than 61%
0.98 better than 31%
52% of 284 duels better than 49%
36% of 33 situations better than 39%
Ancient45
49% better than 43%
0.69 better than 27%
84.1 better than 68%
0.94 better than 24%
44% of 241 duels better than 14%
38% of 24 situations right on the average
Inferno42
50% better than 44%
0.70 better than 30%
81.4 better than 48%
0.98 better than 29%
47% of 263 duels better than 19%
47% of 17 situations better than 75%
Anubis25
40% better than 17%
0.61 better than 4%
73.3 better than 14%
0.86 better than 5%
45% of 139 duels better than 20%
33% of 15 situations better than 39%
Cache17
35% better than 5%
0.66 better than 17%
73.0 better than 15%
0.90 better than 14%
47% of 94 duels better than 22%
33% of 3 situations better than 34%
Vertigo4
50% -
0.81 -
87.9 -
1.05-
52% of 33 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How axelcen_ plays

Across 454 matches axelcen_ averages K/R 0.69 and ADR 79.2; the rating across the 453 rated matches is 0.96. Biggest strength: Rounds with first kill at 13%, better than 86% of level 9 players. Most room to improve: Rating at 0.96, better than only 24% of level 9 players. Averages 15.1 kills per match with 49% headshots. The strongest map is Nuke with a 61% win rate in 49 matches. In 142 of 453 matches the rating was 1.10 or higher (31%), in 211 it was below 0.90. In 371 matches with detailed stats: 40 4Ks and 0 aces. Best month by rating: July 2026 at 1.01. axelcen_ loses the most ELO in match 4 of the day (−215 ELO, win rate 39%). Things go best on Nuke (+455 ELO, win rate 61%). Match no. 2 of the day goes best: 55% win rate, +179 ELO. Got weaker: Rating −0.06, Headshots −2 pp. Unchanged in recent months: K/R at 0.68, ADR at 78.4, Win rate at 49%, ELO at 1,812. Last 30 days: 28 matches, win rate 46%, net ELO −68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.