augusto_233

Poland
Streamer Player
299 matches tracked 154 matches in 30 days
ELO ▼ 12
2,283
30-day peak: 2,358
Rank EU
#107,878
Poland #5,902 in Poland

How does augusto_233 play?

Rating 1.07 (from 298 matches) K/R 0.76 ADR 84.9 from 299 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 298 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (293 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 63%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.06+0.02 · Ø 1.04 better than 56%
Pistol kills per match 2.6
Knife kills 4 in 299 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 53%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 66%
4Ks and aces 66x 4K, 13 aces in 293 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 76%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 31%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether augusto_233 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 293 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.75
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −5 ELO
43 matches · 40% win rate
In match 4 of the day +42 ELO
33 matches · 45% win rate
Between 0:00 and 6:00 +61 ELO, win rate 47%
On Fridays +64 ELO, win rate 47%

augusto_233 loses the most ELO in match 2 of the day: −5 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Highest rating in a match: 2.64 · Mirage
  3. Recorded match no. 250 · Ancient
  4. Reached level 10 · Mirage
  5. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
56% better than 67%
0.78 better than 64%
85.3 better than 69%
1.10 better than 69%
52% of 539 duels right on the average
44% of 55 situations better than 68%
Dust 256
50% better than 43%
0.76 better than 57%
85.2 better than 69%
1.06 better than 55%
49% of 259 duels better than 36%
48% of 27 situations better than 75%
Anubis55
51% better than 46%
0.76 better than 58%
84.1 better than 64%
1.09 better than 66%
53% of 247 duels better than 58%
39% of 36 situations better than 53%
Ancient42
62% better than 79%
0.77 better than 59%
87.1 better than 72%
1.08 better than 63%
53% of 232 duels better than 56%
40% of 30 situations better than 55%
Nuke24
46% better than 24%
0.71 better than 31%
84.2 better than 62%
0.97 better than 25%
48% of 125 duels better than 24%
46% of 13 situations better than 73%
Inferno11
45% -
0.68 -
75.8 -
0.95-
48% of 56 duels -
20% of 5 situations -
Cache10
50% -
0.81 -
88.5 -
1.12-
56% of 34 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How augusto_233 plays

Across 299 matches augusto_233 averages K/R 0.76 and ADR 84.9; the rating across the 298 rated matches is 1.07. Biggest strength: Utility hit rate at 41%, better than 88% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 52% headshots. The strongest map is Ancient with a 62% win rate in 42 matches. In 124 of 298 matches the rating was 1.10 or higher (42%), in 95 it was below 0.90. In 293 matches with detailed stats: 66 4Ks and 13 aces. Best month by rating: September 2026 at 1.10. augusto_233 loses the most ELO in match 2 of the day (−5 ELO, win rate 40%). Things go best from match 5 of the day (+558 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +558 ELO. Last 30 days: 154 matches, win rate 46%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.