atomsvj

Ukraine
Streamer Player

81 followers 31 streams in 30 days 4 avg. viewers last live on Nov 12, 2026

463 matches tracked 150 matches in 30 days
ELO ▲ 304
2,029
30-day peak: 2,132
Rank EU
#239,081
Ukraine #9,457 in Ukraine

How does atomsvj play?

Rating 1.11 (from 462 matches) K/R 0.82 ADR 86.1 from 463 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 463 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (441 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.11+0.08 · Ø 1.03 better than 76%
Pistol kills per match 3.1
Knife kills 22 in 463 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 91%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 81%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 100x 4K, 10 aces in 441 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 39%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 65%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +103
= Stayed the same
K/R at 0.82, Rating at 1.11, ADR at 85.7
▼ Got worse
Headshots −9 pp, Win rate −5 pp

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.82 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 463 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −150 ELO
42 matches · 38% win rate
On Cache −150 ELO
31 matches · 42% win rate
On Saturdays −184 ELO, win rate 39%

atomsvj loses the most ELO on Mirage: −150 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Ancient
  2. Recorded match no. 250 · Inferno
  3. Highest rating in a match: 2.64 · Ancient
  4. Reached level 10 · Anubis
  5. Longest win streak: 10 wins in a row · Cache

Maps in detail

from the last 463 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis133
54% better than 59%
0.84 better than 88%
90.0 better than 89%
1.15 better than 82%
57% of 693 duels better than 81%
38% of 78 situations right on the average
Ancient118
53% better than 55%
0.86 better than 91%
88.9 better than 83%
1.17 better than 87%
54% of 578 duels better than 63%
49% of 89 situations better than 76%
Inferno74
47% better than 30%
0.79 better than 68%
83.2 better than 51%
1.09 better than 60%
54% of 374 duels better than 59%
31% of 52 situations better than 30%
Mirage42
38% better than 8%
0.73 better than 46%
79.7 better than 45%
0.99 better than 36%
48% of 198 duels better than 32%
40% of 25 situations better than 57%
Dust 234
44% better than 22%
0.75 better than 56%
79.8 better than 44%
1.03 right on the average
50% of 150 duels better than 42%
34% of 29 situations better than 41%
Cache31
42% better than 14%
0.83 better than 80%
87.5 better than 74%
1.11 better than 69%
51% of 148 duels better than 37%
57% of 23 situations better than 87%
Nuke31
52% better than 40%
0.77 right on the average
78.4 better than 34%
1.08 right on the average
50% of 123 duels better than 38%
41% of 22 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How atomsvj plays

Across 463 matches atomsvj averages K/R 0.82 and ADR 86.1; the rating across the 462 rated matches is 1.11. Biggest strength: 3K rounds at 5.0%, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 18.4 kills per match with 42% headshots. The strongest map is Anubis with a 54% win rate in 133 matches. In 224 of 463 matches the rating was 1.10 or higher (48%), in 135 it was below 0.90. In 441 matches with detailed stats: 100 4Ks and 10 aces. Best month by rating: November 2026 at 1.17. atomsvj loses the most ELO on Mirage (−150 ELO, win rate 38%). Things go best on Anubis (+316 ELO, win rate 54%). Match no. 4 of the day goes best: 59% win rate, +108 ELO. Improved over the last three months: ELO +103. Got weaker: Headshots −9 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.11, ADR at 85.7. Last 30 days: 150 matches, win rate 52%, net ELO +281.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.