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ASSAvobojdeniy

Trinidad & Tobago
Moderator Streamer Player Viewer
204 matches tracked
ELO
1,385
Peak across recorded matches: 1,799
Rank EU
#784,507
Trinidad & Tobago #413 in Trinidad & Tobago

How does ASSAvobojdeniy play?

Rating 1.02 (from 72 matches) K/R 0.75 ADR 82.7 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 72 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Level 7

Compared with 1,560 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 54%+4 pp · Ø 50% better than 82%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 88%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly above the average (47%).

Headshot rate 49%+2 pp · Ø 47% better than 71%
AWP share of kills 7%−3 pp · Ø 10% better than 41%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.6
Knife kills 1 in 204 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 63%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 81%
MVPs per match 2.3+0.1 · Ø 2.2 better than 64%
4Ks and aces 12x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 11%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 33%
Enemies flashed per round 0.18−0.08 · Ø 0.26 better than 29%
Deaths per round 75%+2 pp · Ø 73% better than 22%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, Rating +0.20, ADR +4.0, Headshots +4 pp
= Stayed the same
Win rate at 49%
▼ Got worse
ELO −190

Sep to Nov 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.88
MarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.88. Last 3 months: 0.80 (at the start 0.75). Clearly above the average (0.72).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −279 ELO
41 matches · 34% win rate
In match 4 of the day −247 ELO
21 matches · 33% win rate
Between 0:00 and 6:00 −109 ELO, win rate 35%
On Mondays −51 ELO, win rate 41%

ASSAvobojdeniy loses the most ELO on Mirage: −279 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Inferno
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 33 · Nuke
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
44% better than 27%
0.70 better than 38%
78.4 better than 44%
0.98 better than 42%
49% of 101 duels better than 45%
31% of 16 situations better than 29%
Mirage41
34% better than 6%
0.72 better than 47%
79.7 better than 49%
1.04-
41% of 49 duels better than 8%
78% of 9 situations better than 99%
Anubis33
52% better than 53%
0.75 better than 65%
85.2 better than 80%
0.90-
55% of 62 duels better than 75%
0% of 1 situations better than 1%
Ancient17
59% better than 73%
0.90 better than 99%
93.2 better than 97%
0.83-
58% of 19 duels better than 90%
50% of 2 situations better than 81%
Nuke16
69% better than 90%
0.79 better than 71%
86.4 better than 78%
1.05-
59% of 27 duels better than 84%
33% of 3 situations better than 36%
Inferno14
50% -
0.75 -
76.4 -
1.21-
58% of 12 duels -
0% of 1 situations -
Cache10
30% -
0.75 -
78.2 -
0.98-
59% of 46 duels -
33% of 3 situations -
Overpass6
50% -
0.81 -
85.8 -
-
-
-
Vertigo6
100% -
0.97 -
114.7 -
1.36-
76% of 25 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ASSAvobojdeniy plays

Across 204 matches ASSAvobojdeniy averages K/R 0.75 and ADR 82.7; the rating across the 72 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 47%, better than 88% of level 7 players. Most room to improve: Utility hit rate at 28%, better than only 11% of level 7 players. Averages 16.7 kills per match with 49% headshots. The strongest map is Nuke with a 69% win rate in 16 matches. In 27 of 72 matches the rating was 1.10 or higher (38%), in 28 it was below 0.90. In 66 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: October 2026 at 1.18. ASSAvobojdeniy loses the most ELO on Mirage (−279 ELO, win rate 34%). Things go best in match 3 of the day (+201 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, +201 ELO. Improved over the last three months: K/R +0.05, Rating +0.20, ADR +4.0, Headshots +4 pp. Got weaker: ELO −190. Unchanged in recent months: Win rate at 49%. Last 30 days: 1 matches, win rate 0%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.