AsiliC01

Norway
Streamer Player

127 followers 8 streams in 30 days 2 avg. viewers last live on Nov 12, 2026

174 matches tracked 42 matches in 30 days
ELO ▲ 3
2,214
30-day peak: 2,292
Rank EU
#139,260
Norway #1,564 in Norway

How does AsiliC01 play?

Rating 1.01 (from 60 matches) K/R 0.76 ADR 80.4 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 60 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 9%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 71%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 7%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 15x 4K, 0 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 49%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 79%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether AsiliC01 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.74
JanFebMarAprMayJunJulAugSepOctNov

Best month: January 2026 with 0.83.

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
39 matches · 54% win rate
On Dust 2 −61 ELO
23 matches · 48% win rate
On Saturdays −89 ELO, win rate 41%

AsiliC01 loses the most ELO on Mirage: −75 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Ancient
  2. Recorded match no. 100 · Cache
  3. Longest win streak: 7 wins in a row · Mirage
  4. Most kills in a match: 47 · Ancient

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient44
41% better than 18%
0.79 better than 72%
84.9 better than 68%
1.08-
57% of 46 duels better than 80%
33% of 6 situations better than 38%
Mirage39
54% better than 59%
0.75 better than 56%
79.0 better than 41%
0.99-
45% of 29 duels better than 18%
50% of 4 situations better than 81%
Anubis23
48% better than 42%
0.81 better than 80%
86.3 better than 76%
1.09-
47% of 59 duels better than 22%
43% of 21 situations better than 65%
Dust 223
48% better than 35%
0.73 better than 45%
76.6 better than 28%
0.79-
32% of 28 duels better than 1%
67% of 3 situations better than 97%
Inferno18
50% better than 39%
0.67 better than 16%
72.8 better than 11%
0.98-
56% of 18 duels better than 67%
0% of 3 situations better than 1%
Overpass9
67% -
0.85 -
87.5 -
-
-
-
Nuke8
63% -
0.61 -
66.5 -
0.59-
57% of 7 duels -
-
Cache6
83% -
0.78 -
82.3 -
1.13-
80% of 15 duels -
100% of 1 situations -
Train3
33% -
0.62 -
67.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How AsiliC01 plays

Across 174 matches AsiliC01 averages K/R 0.76 and ADR 80.4; the rating across the 60 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 44%, better than 78% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 47% headshots. The strongest map is Mirage with a 54% win rate in 39 matches. In 22 of 60 matches the rating was 1.10 or higher (37%), in 26 it was below 0.90. In 60 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: October 2026 at 1.08. AsiliC01 loses the most ELO on Mirage (−75 ELO, win rate 54%). Things go best on Ancient (+27 ELO, win rate 41%). Match no. 4 of the day goes best: 57% win rate, +15 ELO. Last 30 days: 42 matches, win rate 48%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.