Artzi720

Greece
Streamer

9,417 followers 25 streams in 30 days 42 avg. viewers last live on Nov 13, 2026

235 matches tracked
ELO ▲ 136
1,254
30-day peak: 1,254
Rank EU
#950,764
Greece #2,133 in Greece

How does Artzi720 play?

Rating 1.18 (from 211 matches) K/R 0.84 ADR 92.1 from 235 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 211 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 33% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. More damage per round than the level 6 average.
EntryDamage
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

Level 6

Compared with 1,304 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 94%
Opening duels won 55%+6 pp · Ø 49% better than 90%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 65%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 70%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so well above the average (0.96).

Headshot rate 38%−7 pp · Ø 45% better than 15%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.17+0.21 · Ø 0.96 better than 96%
Pistol kills per match 2.7
Knife kills 5 in 235 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (12.8%).

2K rounds 15.9%+3.1 pp · Ø 12.8% better than 97%
3K rounds 5.3%+1.6 pp · Ø 3.7% better than 94%
MVPs per match 2.7+0.6 · Ø 2.1 better than 93%
4Ks and aces 28x 4K, 7 aces in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (3.9).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.7−1.2 · Ø 3.9 better than 20%
Enemies flashed per round 0.29+0.04 · Ø 0.25 better than 60%
Deaths per round 72%−1 pp · Ø 73% better than 63%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.09, Rating +0.08, ADR +7.5
= Stayed the same
Win rate at 46%, ELO at 1,231
▼ Got worse
Headshots −4 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.97
JunJulAugSepOctNov

Best month: October 2026 with 0.97. Last 3 months: 0.89 (at the start 0.80). Well above the average (0.71).

Patterns

From the last 235 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −269 ELO
62 matches · 35% win rate
In match 1 of the day −187 ELO
68 matches · 41% win rate
From match 5 of the day −85 ELO
20 matches · 40% win rate

Artzi720 loses the most ELO on Mirage: −269 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Inferno
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.77 · Anubis
  4. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 235 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
35% better than 8%
0.82 better than 88%
92.3 better than 94%
1.13 better than 87%
52% of 302 duels better than 64%
46% of 28 situations better than 74%
Dust 251
49% better than 44%
0.75 better than 66%
81.9 better than 66%
1.11 better than 84%
50% of 191 duels better than 53%
32% of 28 situations better than 34%
Ancient39
41% better than 20%
0.83 better than 92%
91.2 better than 93%
1.15 better than 93%
58% of 183 duels better than 90%
38% of 21 situations right on the average
Cache37
59% -
0.89 -
97.8 -
1.22-
53% of 237 duels -
43% of 21 situations -
Anubis22
59% better than 76%
1.00 better than 99%
106.7 better than 99%
1.43 better than 99%
63% of 130 duels better than 99%
31% of 13 situations better than 32%
Inferno17
53% right on the average
0.89 better than 98%
94.4 better than 97%
1.22 better than 97%
59% of 82 duels better than 90%
36% of 14 situations better than 53%
Nuke7
57% -
0.83 -
87.7 -
1.11-
56% of 36 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Artzi720 plays

Across 235 matches Artzi720 averages K/R 0.84 and ADR 92.1; the rating across the 211 rated matches is 1.18. Biggest strength: Damage per round (ADR) at 92.1, better than 98% of level 6 players. Most room to improve: Headshot rate at 38%, better than only 15% of level 6 players. Averages 18.5 kills per match with 38% headshots. The strongest map is Anubis with a 59% win rate in 22 matches. In 117 of 211 matches the rating was 1.10 or higher (55%), in 55 it was below 0.90. In 154 matches with detailed stats: 28 4Ks and 7 aces. Best month by rating: October 2026 at 1.35. Artzi720 loses the most ELO on Mirage (−269 ELO, win rate 35%). Things go best on Anubis (+172 ELO, win rate 59%). Match no. 3 of the day goes best: 56% win rate, +92 ELO. Improved over the last three months: K/R +0.09, Rating +0.08, ADR +7.5. Got weaker: Headshots −4 pp. Unchanged in recent months: Win rate at 46%, ELO at 1,231. Last 30 days: 8 matches, win rate 63%, net ELO +90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.