artimyy

Thailand
Streamer

2,193 followers 37 streams in 30 days 28 avg. viewers last live on Nov 3, 2026

444 matches tracked 142 matches in 30 days
ELO ▲ 107
1,551
30-day peak: 1,708
Rank SEA
#19,419
Thailand #893 in Thailand

How does artimyy play?

Rating 0.90 K/R 0.65 ADR 71.8 from 444 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 444 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 31%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (388 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Weakness
Where do the kills come from?

0.88 K/D and so clearly below the average (1.00).

Headshot rate 40%−7 pp · Ø 47% better than 14%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.88−0.12 · Ø 1.00 better than 10%
Pistol kills per match 2.1
Knife kills 2 in 444 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.1%).

2K rounds 11.5%−1.6 pp · Ø 13.1% better than 12%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 13%
MVPs per match 1.9−0.4 · Ø 2.3 better than 14%
4Ks and aces 45x 4K, 4 aces in 388 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.27).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 11%
Enemies flashed per round 0.06−0.21 · Ø 0.27 better than 2%
Deaths per round 74%+2 pp · Ø 72% better than 32%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +3 pp, ELO +354
= Stayed the same
K/R at 0.64, Rating at 0.89, ADR at 72.3, Headshots at 39%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.61
JunJulAugSepOctNov

Best month: July 2026 with 0.67. Last 3 months: 0.64 (at the start 0.66). Clearly below the average (0.72).

Patterns

From the last 444 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −494 ELO
62 matches · 32% win rate
On Anubis −139 ELO
36 matches · 39% win rate
Between 18:00 and 24:00 −212 ELO, win rate 44%
On Sundays −116 ELO, win rate 43%

artimyy loses the most ELO on Mirage: −494 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.45 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Most kills in a match: 38 · Inferno

Maps in detail

from the last 444 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2173
56% better than 68%
0.66 better than 17%
72.8 better than 14%
0.92 better than 18%
48% of 636 duels better than 35%
33% of 116 situations better than 37%
Cache63
59% -
0.63 -
72.2 -
0.88-
49% of 247 duels -
44% of 36 situations -
Mirage62
32% better than 5%
0.60 better than 4%
63.8 better than 1%
0.83 better than 4%
43% of 184 duels better than 12%
33% of 39 situations better than 36%
Nuke50
56% better than 56%
0.70 better than 30%
75.9 better than 27%
0.96 better than 28%
42% of 235 duels better than 9%
36% of 36 situations better than 43%
Inferno38
55% better than 60%
0.68 better than 38%
72.4 better than 18%
0.94 better than 29%
50% of 174 duels right on the average
39% of 18 situations better than 51%
Anubis36
39% better than 15%
0.63 better than 12%
74.7 better than 23%
0.86 better than 9%
46% of 165 duels better than 26%
33% of 21 situations better than 40%
Vertigo14
29% -
0.69 -
76.7 -
0.94-
47% of 43 duels -
36% of 14 situations -
Ancient8
38% -
0.52 -
59.7 -
0.74-
43% of 28 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How artimyy plays

Across 444 matches artimyy averages K/R 0.65, ADR 71.8 and a rating of 0.90. Most room to improve: Damage per round (ADR) at 71.8, better than only 8% of level 8 players. Averages 14.4 kills per match with 40% headshots. The strongest map is Cache with a 59% win rate in 63 matches. In 101 of 444 matches the rating was 1.10 or higher (23%), in 240 it was below 0.90. In 388 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: July 2026 at 0.95. artimyy loses the most ELO on Mirage (−494 ELO, win rate 32%). Things go best on Dust 2 (+580 ELO, win rate 56%). Improved over the last three months: Win rate +3 pp, ELO +354. Unchanged in recent months: K/R at 0.64, Rating at 0.89, ADR at 72.3, Headshots at 39%. Last 30 days: 142 matches, win rate 51%, net ELO +155.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.