ART421GRAAA

Russia
Player

36 followers 7 streams in 30 days 1 avg. viewers last live on Oct 23, 2026

131 matches tracked

How does ART421GRAAA play?

K/R 0.58 ADR 68.7 from 131 matches
better than most on level 1 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 1

Compared with 355 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

0.74 K/D and so slightly below the average (0.82).

Headshot rate 40%+3 pp · Ø 37% better than 60%
K/D 0.74−0.08 · Ø 0.82 better than 31%
Knife kills 1 in 131 matches

Impact

Average
Damage and big rounds

1.5 MVPs per match and so well below the average (1.7).

MVPs per match 1.5−0.2 · Ø 1.7 better than 36%

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (75%). Lower is better.

Deaths per round 79%+4 pp · Ø 75% better than 18%

Progress

One value per month, dashed line is the level 1 average
Whether ART421GRAAA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 77 before.

Kills per round (K/R)

0.54
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: December 2025 with 0.60.

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −122 ELO
48 matches · 50% win rate
Between 6:00 and 12:00 −86 ELO, win rate 39%
On Fridays −34 ELO, win rate 29%

ART421GRAAA loses the most ELO on Mirage: −122 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.46 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 35 · Mirage

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
50% better than 62%
0.60 better than 43%
69.0 better than 49%
1.46-
75% of 4 duels better than 99%
-
Dust 230
30% better than 6%
0.56 better than 26%
68.2 better than 40%
1.13-
60% of 5 duels better than 97%
0% of 1 situations better than 2%
Ancient19
47% better than 42%
0.59 better than 25%
68.8 better than 32%
-
-
-
Nuke14
43% -
0.58 -
69.6 -
-
-
-
Anubis9
33% -
0.60 -
68.2 -
-
-
-
Inferno7
57% -
0.44 -
60.1 -
-
-
-
Overpass3
33% -
0.52 -
75.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How ART421GRAAA plays

Most room to improve: Deaths per round at 79%, better than only 18% of level 1 players. Averages 12.4 kills per match with 40% headshots. The strongest map is Mirage with a 50% win rate in 48 matches. ART421GRAAA loses the most ELO on Mirage (−122 ELO, win rate 50%). Things go best on Dust 2 (+61 ELO, win rate 30%). Match no. 3 of the day goes best: 55% win rate, +31 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.