ar1use276

Russia
Streamer

2 followers 7 streams in 30 days 1 avg. viewers last live on Nov 3, 2026

243 matches tracked
ELO ▼ 12
1,825
30-day peak: 1,871
Rank EU
#354,808
Russia #100,333 in Russia

How does ar1use276 play?

Rating 1.06 (from 83 matches) K/R 0.53 ADR 56.0 from 243 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 83 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 27% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

Level 9

Compared with 1,630 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Weakness
Last one alive

21% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 21%−18 pp · Ø 39% better than 1%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (48%).

Headshot rate 55%+7 pp · Ø 48% better than 85%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.05+0.04 · Ø 1.01 better than 69%
Pistol kills per match 2.2 from the last 242
Knife kills 4 in 242 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so just above the average (13.3%).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 58%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 49%
MVPs per match 2.2−0.1 · Ø 2.3 better than 46%
4Ks and aces 1x 4K, 0 aces in 26 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 51% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 1.8−2.4 · Ø 4.2 better than 3%
Enemies flashed per round 0.07−0.21 · Ø 0.28 better than 3%
Deaths per round 51%−21 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
Whether ar1use276 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 12 matches from the last 3 months and 169 before.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.77.

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −169 ELO
21 matches · 33% win rate
On Ancient −143 ELO
35 matches · 40% win rate
Between 6:00 and 12:00 −167 ELO, win rate 44%
On Wednesdays −104 ELO, win rate 33%

ar1use276 loses the most ELO on Anubis: −169 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Mirage
  2. Longest win streak: 5 wins in a row · Nuke
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
49% better than 41%
0.71 better than 40%
75.6 better than 25%
1.02 right on the average
50% of 82 duels right on the average
27% of 11 situations better than 19%
Mirage67
52% better than 56%
0.78 better than 74%
79.7 better than 51%
1.12 better than 83%
55% of 92 duels better than 75%
30% of 23 situations better than 30%
Ancient35
40% better than 19%
0.74 better than 55%
81.4 better than 58%
1.13-
56% of 16 duels better than 84%
50% of 4 situations better than 76%
Anubis21
33% better than 6%
0.69 better than 32%
74.8 better than 22%
0.91-
53% of 17 duels better than 65%
0% of 3 situations better than 2%
Nuke17
71% better than 89%
0.71 better than 32%
74.2 better than 19%
0.98-
60% of 15 duels better than 89%
50% of 2 situations better than 73%
Inferno14
36% -
0.71 -
73.8 -
1.15-
60% of 5 duels -
0% of 1 situations -
Cache10
60% -
0.82 -
87.4 -
0.98-
43% of 7 duels -
0% of 2 situations -
Overpass4
75% -
0.93 -
91.5 -
1.43-
25% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ar1use276 plays

Across 243 matches ar1use276 averages K/R 0.53 and ADR 56.0; the rating across the 83 rated matches is 1.06. Biggest strength: Deaths per round at just 51% (lower is better), better than 99% of level 9 players. Most room to improve: Damage per round (ADR) at 56.0, better than only 1% of level 9 players. Averages 16.3 kills per match with 55% headshots. The strongest map is Nuke with a 71% win rate in 17 matches. In 36 of 83 matches the rating was 1.10 or higher (43%), in 26 it was below 0.90. In 26 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: July 2026 at 1.09. ar1use276 loses the most ELO on Anubis (−169 ELO, win rate 33%). Things go best in match 3 of the day (+58 ELO, win rate 55%). Match no. 3 of the day goes best: 55% win rate, +58 ELO. Last 30 days: 4 matches, win rate 50%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.