ar1mfos

Ukraine
Streamer

387 followers 16 streams in 30 days 21 avg. viewers last live on Nov 11, 2026

402 matches tracked 73 matches in 30 days
ELO ▲ 52
1,876
30-day peak: 2,025
Rank EU
#330,993
Ukraine #13,594 in Ukraine

How does ar1mfos play?

Rating 0.95 (from 366 matches) K/R 0.66 ADR 72.4 from 402 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 365 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 23% very weak below 0.75 25%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (248 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 55%+4 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 49%+1 pp · Ø 48% better than 57%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 0.96−0.07 · Ø 1.03 better than 28%
Pistol kills per match 2.4 from the last 401
Knife kills 10 in 401 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.3%−2.1 pp · Ø 13.4% better than 8%
3K rounds 2.9%−1.1 pp · Ø 4.0% better than 8%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 19x 4K, 5 aces in 248 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 50%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 40%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp, Win rate +4 pp, ELO +380
= Stayed the same
ADR at 70.2
▼ Got worse
K/R −0.04, Rating −0.05

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.55
MayJunJulAugSepOctNov

Best month: June 2026 with 0.67. Last 3 months: 0.63 (at the start 0.67). Well below the average (0.74).

Patterns

From the last 401 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −254 ELO
74 matches · 42% win rate
In match 3 of the day −165 ELO
84 matches · 43% win rate
On Mondays −267 ELO, win rate 38%

ar1mfos loses the most ELO on Dust 2: −254 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Highest rating in a match: 2.16 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 401 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
51% better than 52%
0.63 better than 8%
69.2 better than 6%
0.91 better than 14%
50% of 319 duels right on the average
48% of 66 situations better than 76%
Dust 274
42% better than 20%
0.66 better than 17%
73.3 better than 16%
0.95 better than 26%
56% of 245 duels better than 78%
33% of 40 situations better than 37%
Anubis68
53% better than 58%
0.68 better than 24%
74.1 better than 18%
0.98 better than 35%
59% of 232 duels better than 91%
18% of 38 situations better than 9%
Ancient62
60% better than 79%
0.66 better than 15%
73.2 better than 12%
0.94 better than 23%
53% of 178 duels better than 61%
34% of 32 situations better than 41%
Inferno36
53% right on the average
0.69 better than 32%
76.5 better than 30%
1.04 right on the average
59% of 116 duels better than 84%
33% of 12 situations better than 38%
Cache25
56% better than 55%
0.65 better than 18%
70.8 better than 13%
0.94 better than 24%
55% of 92 duels better than 62%
31% of 16 situations better than 27%
Nuke15
47% better than 26%
0.63 better than 7%
71.2 better than 7%
0.87-
63% of 40 duels better than 94%
73% of 11 situations better than 98%
Vertigo7
43% -
0.70 -
78.7 -
0.98-
33% of 21 duels -
20% of 5 situations -
Overpass4
0% -
0.61 -
72.7 -
0.90-
38% of 8 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ar1mfos plays

Across 402 matches ar1mfos averages K/R 0.66 and ADR 72.4; the rating across the 366 rated matches is 0.95. Biggest strength: Deaths per round at just 68% (lower is better), better than 91% of level 9 players. Most room to improve: 3K rounds at 2.9%, better than only 8% of level 9 players. Averages 14.5 kills per match with 49% headshots. The strongest map is Ancient with a 60% win rate in 62 matches. In 101 of 365 matches the rating was 1.10 or higher (28%), in 175 it was below 0.90. In 248 matches with detailed stats: 19 4Ks and 5 aces. Best month by rating: June 2026 at 1.00. ar1mfos loses the most ELO on Dust 2 (−254 ELO, win rate 42%). Things go best on Ancient (+246 ELO, win rate 60%). Improved over the last three months: Headshots +2 pp, Win rate +4 pp, ELO +380. Got weaker: K/R −0.04, Rating −0.05. Unchanged in recent months: ADR at 70.2. Last 30 days: 73 matches, win rate 49%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.