anxi_77

France
Streamer

486 followers 14 streams in 30 days 3 avg. viewers last live on Nov 1, 2026

227 matches tracked 34 matches in 30 days
ELO ▲ 70
1,293
30-day peak: 1,353
Rank EU
#859,776
France #16,228 in France

How does anxi_77 play?

Rating 1.13 (from 117 matches) K/R 0.77 ADR 83.1 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 117 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 7% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 6

Compared with 770 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 53%+3 pp · Ø 50% better than 78%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 74%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 44%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (1.00).

Headshot rate 48%+3 pp · Ø 45% better than 66%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.05+0.05 · Ø 1.00 better than 79%
Pistol kills per match 2.8
Knife kills 1 in 227 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (13.1%).

2K rounds 15.1%+2.0 pp · Ø 13.1% better than 94%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 92%
MVPs per match 2.3+0.1 · Ø 2.2 better than 71%
4Ks and aces 13x 4K, 2 aces in 77 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.25).

Utility hit rate 29%−6 pp · Ø 35% better than 16%
Utility damage per round 2.6−1.4 · Ø 4.0 better than 18%
Enemies flashed per round 0.12−0.13 · Ø 0.25 better than 15%
Deaths per round 73%+1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.14, ADR +12.5, ELO +347
= Stayed the same
Win rate at 49%
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.84
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.94. Last 3 months: 0.85 (at the start 0.71). Well above the average (0.73).

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
47 matches · 43% win rate
In match 3 of the day −2 ELO
41 matches · 44% win rate
Between 0:00 and 6:00 −25 ELO, win rate 45%
On Fridays −96 ELO, win rate 39%

anxi_77 loses the most ELO on Dust 2: −50 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Nuke
  2. Highest rating in a match: 2.18 · Nuke
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
53% better than 64%
0.79 better than 85%
83.9 better than 78%
1.24 better than 97%
60% of 181 duels better than 94%
33% of 18 situations better than 38%
Dust 247
43% better than 26%
0.71 right on the average
76.9 better than 40%
1.09 better than 82%
51% of 92 duels better than 54%
42% of 12 situations better than 63%
Anubis29
59% better than 77%
0.81 better than 89%
86.5 better than 86%
1.10 better than 84%
54% of 211 duels better than 69%
53% of 17 situations better than 86%
Nuke25
60% better than 63%
0.84 better than 91%
88.4 better than 87%
1.12 better than 82%
64% of 91 duels better than 96%
50% of 8 situations better than 81%
Ancient23
48% better than 46%
0.80 better than 85%
88.6 better than 89%
1.26-
49% of 41 duels better than 42%
56% of 9 situations better than 88%
Inferno18
50% right on the average
0.68 better than 40%
80.3 better than 57%
0.97-
48% of 25 duels better than 43%
33% of 3 situations better than 38%
Cache3
0% -
0.76 -
86.2 -
0.98-
50% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How anxi_77 plays

Across 227 matches anxi_77 averages K/R 0.77 and ADR 83.1; the rating across the 117 rated matches is 1.13. Biggest strength: Rating at 1.13, better than 95% of level 6 players. Most room to improve: Utility hit rate at 29%, better than only 16% of level 6 players. Averages 16.9 kills per match with 48% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 63 of 117 matches the rating was 1.10 or higher (54%), in 31 it was below 0.90. In 77 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 1.33. anxi_77 loses the most ELO on Dust 2 (−50 ELO, win rate 43%). Things go best from match 5 of the day (+288 ELO, win rate 77%). From match no. 5 of the day on, things go best: 77% win rate, +288 ELO. Improved over the last three months: K/R +0.14, ADR +12.5, ELO +347. Got weaker: Headshots −3 pp. Unchanged in recent months: Win rate at 49%. Last 30 days: 34 matches, win rate 53%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.