Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Antony_Black

Russia
Streamer Player

16 followers 3 streams in 30 days 3 avg. viewers last live on Nov 15, 2026

On FACEIT since 2015 171 matches tracked 81 matches in 30 days
ELO ▲ 164
1,636
30-day peak: 1,746
Rank EU
#519,780
Russia #146,746 in Russia

How does Antony_Black play?

Rating 1.26 K/R 0.89 ADR 93.7 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 171 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 40% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More damage per round than the level 8 average.
Multi-killsClutcherDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

Level 8

Compared with 1,671 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 59%+9 pp · Ø 50% better than 96%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Strength
Where do the kills come from?

1.35 K/D and so well above the average (1.01).

Headshot rate 52%+4 pp · Ø 48% better than 78%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.35+0.34 · Ø 1.01 better than 99%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.1% of rounds and so well above the average (13.3%).

2K rounds 18.1%+4.8 pp · Ø 13.3% better than 99%
3K rounds 6.1%+2.2 pp · Ø 3.9% better than 98%
MVPs per match 3.0+0.7 · Ø 2.3 better than 97%
4Ks and aces 20x 4K, 3 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 68%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 37%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.10, Rating +0.14, ADR +8.0, Win rate +3 pp
= Stayed the same
Headshots at 52%, ELO at 1,636
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Dec 2025.

Kills per round (K/R)

0.95
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.95. Last 3 months: 0.92 (at the start 0.82). Well above the average (0.73).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +99 ELO
25 matches · 48% win rate
On Saturdays +22 ELO, win rate 46%

Antony_Black loses the most ELO in match 3 of the day: +99 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Mirage
  2. Highest rating in a match: 2.68 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
52% better than 54%
0.90 better than 97%
94.9 better than 96%
1.28 better than 98%
61% of 212 duels better than 95%
40% of 60 situations better than 56%
Dust 244
64% better than 89%
0.91 better than 97%
95.2 better than 96%
1.30 better than 98%
61% of 160 duels better than 94%
50% of 22 situations better than 82%
Inferno16
50% better than 43%
0.87 better than 95%
96.5 better than 96%
1.20 better than 93%
59% of 74 duels better than 86%
20% of 10 situations better than 13%
Anubis14
57% -
0.79 -
83.7 -
1.12-
52% of 33 duels -
50% of 8 situations -
Nuke14
71% -
0.90 -
90.6 -
1.30-
56% of 52 duels -
54% of 13 situations -
Ancient12
8% -
0.79 -
85.5 -
1.08-
48% of 40 duels -
47% of 15 situations -
Cache4
75% -
1.00 -
105.3 -
1.47-
80% of 10 duels -
0% of 3 situations -
Train3
100% -
1.06 -
110.4 -
1.56-
50% of 4 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Antony_Black plays

Across 171 matches Antony_Black averages K/R 0.89, ADR 93.7 and a rating of 1.26. Biggest strength: Rating at 1.26, better than 99% of level 8 players. Averages 20.0 kills per match with 52% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 118 of 171 matches the rating was 1.10 or higher (69%), in 28 it was below 0.90. In 88 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: November 2026 at 1.35. Antony_Black loses the most ELO in match 3 of the day (+99 ELO, win rate 48%). Things go best on Dust 2 (+310 ELO, win rate 64%). Improved over the last three months: K/R +0.10, Rating +0.14, ADR +8.0, Win rate +3 pp. Unchanged in recent months: Headshots at 52%, ELO at 1,636. Last 30 days: 81 matches, win rate 51%, net ELO +194.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.