AnotherNastyTTV

Colombia
Streamer Player
149 matches tracked

How does AnotherNastyTTV play?

Rating 1.00 K/R 0.74 ADR 80.6 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 149 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 9% normal 0.90 to 1.09 26% weak 0.75 to 0.89 22% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average. Higher headshot rate than the level 4 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 90%
Opening duels won 49%−1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 10%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 77%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 34%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (43%).

Headshot rate 61%+18 pp · Ø 43% better than 99%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 0.980.00 · Ø 0.98 right on the average
Pistol kills per match 3.5
Knife kills 2 in 149 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just above the average (3.9%).

2K rounds 13.3%+0.6 pp · Ø 12.7% better than 73%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 76%
MVPs per match 2.1−0.1 · Ø 2.2 better than 58%
4Ks and aces 28x 4K, 1 ace in 133 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (3.7).

Utility hit rate 41%+7 pp · Ø 34% better than 87%
Utility damage per round 5.8+2.1 · Ø 3.7 better than 87%
Enemies flashed per round 0.36+0.13 · Ø 0.23 better than 82%
Deaths per round 75%+2 pp · Ø 73% better than 35%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.04, Rating +0.06, Headshots +2 pp
= Stayed the same
ADR at 81.1
▼ Got worse
Win rate −11 pp, ELO −137

Sep to Oct 2026 compared with Jan to Aug 2026.

Kills per round (K/R)

0.74
JanFebMarAprMayJunJulAugSepOctNov

Last 3 months: 0.75 (at the start 0.71). Slightly above the average (0.71).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 6:00 and 12:00 −138 ELO, win rate 38%
On Wednesdays −82 ELO, win rate 33%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Recorded match no. 100 · Inferno
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
49% better than 51%
0.80 better than 93%
86.9 better than 92%
1.10 better than 90%
50% of 262 duels better than 61%
26% of 34 situations better than 23%
Mirage34
53% better than 65%
0.71 better than 59%
76.4 better than 46%
0.99 better than 61%
49% of 155 duels better than 56%
29% of 21 situations better than 28%
Cache19
32% -
0.70 -
77.5 -
0.95-
45% of 101 duels -
45% of 11 situations -
Ancient16
31% better than 5%
0.70 better than 53%
78.6 better than 53%
0.92 better than 41%
49% of 74 duels better than 54%
27% of 11 situations better than 26%
Anubis12
67% -
0.72 -
81.9 -
0.97-
52% of 77 duels -
20% of 5 situations -
Inferno12
58% -
0.70 -
78.5 -
0.94-
59% of 68 duels -
30% of 10 situations -
Nuke9
78% -
0.75 -
81.0 -
1.03-
60% of 42 duels -
20% of 5 situations -
Vertigo4
50% -
0.63 -
70.2 -
0.83-
38% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How AnotherNastyTTV plays

Across 149 matches AnotherNastyTTV averages K/R 0.74, ADR 80.6 and a rating of 1.00. Biggest strength: Headshot rate at 61%, better than 99% of level 4 players. Most room to improve: Clutch 1v1 won at 27%, better than only 10% of level 4 players. Averages 15.7 kills per match with 61% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 45 of 149 matches the rating was 1.10 or higher (30%), in 65 it was below 0.90. In 133 matches with detailed stats: 28 4Ks and 1 ace. Things go best in match 3 of the day (+169 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +169 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Headshots +2 pp. Got weaker: Win rate −11 pp, ELO −137. Unchanged in recent months: ADR at 81.1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.