ankushw8

Russia
Streamer
407 matches tracked
ELO ▲ 32
2,825
30-day peak: 2,825
Rank EU
#17,857
Russia #5,133 in Russia

How does ankushw8 play?

Rating 1.13 (from 299 matches) K/R 0.78 ADR 85.9 from 407 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 299 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 12%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (299 matches).

2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 55%+3 pp · Ø 52% better than 72%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 19%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (52%).

Headshot rate 47%−5 pp · Ø 52% better than 24%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.11+0.06 · Ø 1.05 better than 64%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.6%).

2K rounds 15.0%+1.4 pp · Ø 13.6% better than 78%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 77%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 58x 4K, 6 aces in 299 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 45%+11 pp · Ø 34% better than 98%
Utility damage per round 6.6+2.5 · Ø 4.1 better than 95%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 43%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.10, ADR +11.3, Win rate +4 pp, ELO +166
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.79
MarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.89. Last 3 months: 0.79 (at the start 0.69). Slightly above the average (0.75).

Patterns

From the last 408 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −251 ELO
56 matches · 43% win rate
On Nuke −206 ELO
22 matches · 41% win rate
Between 6:00 and 12:00 −276 ELO, win rate 42%
On Saturdays −456 ELO, win rate 33%

ankushw8 loses the most ELO in match 3 of the day: −251 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Dust 2
  2. Most kills in a match: 40 · Nuke
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 408 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage138
57% better than 67%
0.78 better than 63%
87.1 better than 75%
1.14 better than 76%
57% of 394 duels better than 78%
23% of 56 situations better than 10%
Dust 291
51% better than 39%
0.77 better than 58%
84.1 better than 62%
1.13 better than 71%
55% of 271 duels better than 66%
39% of 46 situations better than 51%
Anubis61
48% better than 30%
0.73 better than 40%
79.6 better than 39%
1.04 better than 44%
48% of 196 duels better than 27%
38% of 24 situations right on the average
Ancient51
55% better than 53%
0.77 better than 56%
85.3 better than 65%
1.10 better than 65%
54% of 175 duels better than 61%
22% of 18 situations better than 14%
Inferno26
46% better than 13%
0.88 better than 84%
94.8 better than 85%
1.29 better than 87%
58% of 72 duels better than 66%
58% of 12 situations better than 87%
Nuke22
41% better than 11%
0.86 better than 83%
92.5 better than 86%
1.25 better than 88%
57% of 96 duels better than 69%
33% of 12 situations better than 36%
Cache16
44% better than 14%
0.76 better than 41%
88.5 better than 68%
1.05 better than 33%
63% of 68 duels better than 90%
40% of 5 situations right on the average

Compared with players on the same level who have at least 15 matches on the map.

How ankushw8 plays

Across 407 matches ankushw8 averages K/R 0.78 and ADR 85.9; the rating across the 299 rated matches is 1.13. Biggest strength: Utility hit rate at 45%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 19% of level 10 · 2,750-2,999 ELO players. Averages 17.5 kills per match with 47% headshots. The strongest map is Mirage with a 57% win rate in 138 matches. In 147 of 299 matches the rating was 1.10 or higher (49%), in 92 it was below 0.90. In 299 matches with detailed stats: 58 4Ks and 6 aces. Best month by rating: August 2026 at 1.27. ankushw8 loses the most ELO in match 3 of the day (−251 ELO, win rate 43%). Things go best on Mirage (+540 ELO, win rate 57%). Match no. 1 of the day goes best: 58% win rate, +372 ELO. Improved over the last three months: K/R +0.10, ADR +11.3, Win rate +4 pp, ELO +166. Got weaker: Headshots −3 pp. Last 30 days: 7 matches, win rate 71%, net ELO +57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.