andrejfn_

Bosnia & Herzegovina
Streamer
178 matches tracked
ELO
2,088
Peak across recorded matches: 2,282
Rank EU
#188,618
Bosnia & Herzegovina #599 in Bosnia & Herzegovina

How does andrejfn_ play?

Rating 0.99 (from 59 matches) K/R 0.72 ADR 76.4 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 59 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 24% normal 0.90 to 1.09 14% weak 0.75 to 0.89 25% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (12 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 4% no comparison
Opening duels won 36% no comparison

Clutch

Last one alive
Clutch 1v1 won 14% no comparison
Clutch 1v2 won 8% no comparison
Clutch kills per match 2.0 no comparison

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 73%
AWP share of kills 11% no comparison
K/D 1.01−0.01 · Ø 1.02 better than 43%
Pistol kills per match 3.0
Knife kills 2 in 178 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 10.1% no comparison
3K rounds 2.4% no comparison
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 1x 4K, 0 aces in 12 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 33% no comparison
Utility damage per round 3.6 no comparison
Enemies flashed per round 0.27 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether andrejfn_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 15 matches from the last 3 months and 129 before.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOct

Best month: April 2026 with 0.76.

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −98 ELO
27 matches · 44% win rate
On Mirage −12 ELO
71 matches · 49% win rate
On Sundays −261 ELO, win rate 37%

andrejfn_ loses the most ELO in match 3 of the day: −98 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.71 · Mirage
  2. Most kills in a match: 34 · Ancient
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
49% better than 41%
0.73 better than 44%
74.6 better than 18%
0.99 better than 35%
43% of 86 duels better than 11%
30% of 23 situations better than 28%
Dust 245
53% better than 57%
0.72 better than 42%
77.1 better than 31%
1.04-
66% of 35 duels better than 98%
64% of 11 situations better than 96%
Ancient32
56% better than 61%
0.75 better than 53%
80.0 better than 41%
0.89-
48% of 50 duels better than 29%
0% of 4 situations better than 1%
Inferno16
50% better than 39%
0.77 better than 58%
82.6 better than 59%
1.13-
45% of 11 duels better than 17%
67% of 3 situations better than 95%
Anubis7
14% -
0.65 -
73.8 -
0.74-
17% of 6 duels -
-
Nuke4
50% -
0.57 -
64.2 -
0.76-
33% of 3 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How andrejfn_ plays

Across 178 matches andrejfn_ averages K/R 0.72 and ADR 76.4; the rating across the 59 rated matches is 0.99. Averages 15.8 kills per match with 53% headshots. The strongest map is Ancient with a 56% win rate in 32 matches. In 23 of 59 matches the rating was 1.10 or higher (39%), in 28 it was below 0.90. In 12 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: June 2026 at 1.14. andrejfn_ loses the most ELO in match 3 of the day (−98 ELO, win rate 44%). Things go best on Ancient (+101 ELO, win rate 56%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.