an1kx

France
Streamer

LIVE 1 watching now121 followers 20 streams in 30 days 9 avg. viewers

283 matches tracked 150 matches in 30 days
ELO ▲ 47
1,623
30-day peak: 1,810
Rank EU
#513,642
France #9,460 in France

How does an1kx play?

Rating 0.85 (from 241 matches) K/R 0.61 ADR 65.5 from 283 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 241 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 39%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (221 matches).

Level 8

Compared with 1,335 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−6 pp · Ø 50% better than 7%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 25%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 22%

Weapons and aim

Average
Where do the kills come from?

0.83 K/D and so clearly below the average (1.00).

Headshot rate 52%+5 pp · Ø 47% better than 77%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 0.83−0.17 · Ø 1.00 better than 3%
Pistol kills per match 2.2
Knife kills 12 in 283 matches

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.3).

2K rounds 11.2%−1.9 pp · Ø 13.1% better than 7%
3K rounds 2.5%−1.4 pp · Ø 3.9% better than 3%
MVPs per match 1.6−0.7 · Ø 2.3 better than 2%
4Ks and aces 14x 4K, 0 aces in 221 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 28%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +8 pp, Win rate +3 pp, ELO +228
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, ADR −5.6

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.57
JanFebMarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.75. Last 3 months: 0.59 (at the start 0.64). Well below the average (0.72).

Patterns

From the last 283 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −288 ELO
41 matches · 39% win rate
In match 2 of the day −283 ELO
61 matches · 39% win rate
Between 12:00 and 18:00 −62 ELO, win rate 43%
On Wednesdays −197 ELO, win rate 35%

an1kx loses the most ELO on Dust 2: −288 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Recorded match no. 250 · Inferno
  3. Most kills in a match: 29 · Anubis
  4. Highest rating in a match: 1.85 · Ancient

Maps in detail

from the last 283 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
55% better than 66%
0.61 better than 6%
66.9 better than 3%
0.85 better than 5%
44% of 425 duels better than 14%
21% of 24 situations better than 11%
Ancient57
56% better than 68%
0.61 better than 4%
64.7 better than 1%
0.86 better than 6%
48% of 198 duels better than 31%
31% of 32 situations better than 33%
Anubis50
58% better than 74%
0.63 better than 6%
66.8 better than 2%
0.90 better than 12%
49% of 203 duels better than 43%
42% of 26 situations better than 60%
Dust 241
39% better than 16%
0.58 better than 2%
65.9 better than 3%
0.80 better than 2%
42% of 149 duels better than 11%
41% of 22 situations better than 58%
Inferno18
28% better than 2%
0.63 better than 14%
62.9 better than 2%
0.87 better than 11%
43% of 83 duels better than 16%
21% of 14 situations better than 18%
Cache15
27% -
0.60 -
65.8 -
0.83-
45% of 65 duels -
33% of 9 situations -
Nuke14
36% -
0.49 -
57.9 -
0.65-
35% of 66 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How an1kx plays

Across 283 matches an1kx averages K/R 0.61 and ADR 65.5; the rating across the 241 rated matches is 0.85. Biggest strength: Headshot rate at 52%, better than 77% of level 8 players. Most room to improve: Damage per round (ADR) at 65.5, better than only 1% of level 8 players. Averages 13.1 kills per match with 52% headshots. The strongest map is Anubis with a 58% win rate in 50 matches. In 49 of 241 matches the rating was 1.10 or higher (20%), in 144 it was below 0.90. In 221 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. an1kx loses the most ELO on Dust 2 (−288 ELO, win rate 39%). Things go best on Mirage (+259 ELO, win rate 55%). Match no. 4 of the day goes best: 59% win rate, +106 ELO. Improved over the last three months: Headshots +8 pp, Win rate +3 pp, ELO +228. Got weaker: K/R −0.05, ADR −5.6. Last 30 days: 150 matches, win rate 49%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.