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alzam7

Poland
Streamer

1,123 followers 3 streams in 30 days 24 avg. viewers last live on Oct 23, 2026

149 matches tracked 15 matches in 30 days
ELO ▼ 50
2,061
30-day peak: 2,136
Rank EU
#218,208
Poland #11,395 in Poland

How does alzam7 play?

Rating 1.10 (from 148 matches) K/R 0.78 ADR 83.5 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 149 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (50%).

Headshot rate 62%+12 pp · Ø 50% better than 98%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 3.1
Knife kills 2 in 149 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 71%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 80%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 30x 4K, 7 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 16%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 35%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 37%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.18, ADR +10.7, Win rate +10 pp, ELO +427
= Stayed the same
Headshots at 62%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOctNov

Best month: September 2026 with 0.84. Last 3 months: 0.80 (at the start 0.69). Clearly above the average (0.74).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −81 ELO
32 matches · 41% win rate
On Mirage −63 ELO
39 matches · 44% win rate
On Wednesdays −158 ELO, win rate 42%

alzam7 loses the most ELO on Anubis: −81 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Most kills in a match: 41 · Mirage
  3. Reached level 10 · Dust 2
  4. Recorded match no. 100 · Mirage
  5. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
44% better than 24%
0.84 better than 88%
88.6 better than 84%
1.17 better than 87%
50% of 189 duels better than 45%
37% of 19 situations better than 48%
Anubis32
41% better than 20%
0.68 better than 22%
75.2 better than 23%
0.92 better than 16%
51% of 130 duels right on the average
25% of 20 situations better than 19%
Dust 224
50% better than 45%
0.75 better than 57%
80.9 better than 51%
1.04 better than 53%
50% of 96 duels better than 43%
44% of 9 situations better than 68%
Ancient17
53% right on the average
0.80 better than 75%
86.2 better than 73%
1.14 better than 83%
46% of 65 duels better than 21%
27% of 11 situations better than 24%
Cache13
54% -
0.89 -
93.3 -
1.24-
46% of 59 duels -
60% of 10 situations -
Nuke13
77% -
0.95 -
94.2 -
1.32-
56% of 50 duels -
30% of 10 situations -
Inferno9
33% -
0.60 -
62.8 -
0.94-
67% of 27 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alzam7 plays

Across 149 matches alzam7 averages K/R 0.78 and ADR 83.5; the rating across the 148 rated matches is 1.10. Biggest strength: Headshot rate at 62%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 62% headshots. The strongest map is Nuke with a 77% win rate in 13 matches. In 70 of 149 matches the rating was 1.10 or higher (47%), in 49 it was below 0.90. In 124 matches with detailed stats: 30 4Ks and 7 aces. Best month by rating: September 2026 at 1.16. alzam7 loses the most ELO on Anubis (−81 ELO, win rate 41%). Things go best in match 2 of the day (+225 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +225 ELO. Improved over the last three months: K/R +0.11, Rating +0.18, ADR +10.7, Win rate +10 pp, ELO +427. Unchanged in recent months: Headshots at 62%. Last 30 days: 15 matches, win rate 47%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.