alternatifakin

Wallis & Futuna
Moderator Streamer Player Viewer
287 matches tracked 86 matches in 30 days
ELO ▲ 78
1,253
30-day peak: 1,356
Rank EU
#900,078
Wallis & Futuna #1,245 in Wallis & Futuna

How does alternatifakin play?

Rating 0.92 K/R 0.64 ADR 70.6 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 287 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 12% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 33%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (233 matches).

Level 6

Compared with 784 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 12%
Opening duels won 46%−3 pp · Ø 49% better than 24%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%+1 pp · Ø 37% better than 52%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 15%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (45%).

Headshot rate 59%+14 pp · Ø 45% better than 98%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.91−0.06 · Ø 0.97 better than 25%
Pistol kills per match 2.1
Knife kills 6 in 287 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.5% of rounds and so well below the average (12.8%).

2K rounds 10.5%−2.3 pp · Ø 12.8% better than 5%
3K rounds 2.5%−1.3 pp · Ø 3.8% better than 7%
MVPs per match 2.0−0.1 · Ø 2.1 better than 36%
4Ks and aces 18x 4K, 3 aces in 233 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.0).

Utility hit rate 41%+5 pp · Ø 36% better than 88%
Utility damage per round 6.0+2.0 · Ø 4.0 better than 89%
Enemies flashed per round 0.13−0.13 · Ø 0.26 better than 16%
Deaths per round 70%−3 pp · Ø 73% better than 83%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +14 pp, ELO +328
= Stayed the same
Headshots at 59%
▼ Got worse
K/R −0.18, Rating −0.25, ADR −17.8

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.57
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.61 (at the start 0.79). Clearly below the average (0.71).

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −73 ELO
62 matches · 48% win rate
From match 5 of the day +22 ELO
54 matches · 44% win rate
On Fridays −207 ELO, win rate 37%

alternatifakin loses the most ELO on Ancient: −73 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Most kills in a match: 31 · Dust 2
  4. Highest rating in a match: 2.21 · Dust 2

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis81
52% better than 61%
0.66 better than 25%
73.7 better than 24%
0.95 better than 39%
51% of 254 duels better than 55%
38% of 39 situations better than 46%
Ancient62
48% better than 43%
0.61 better than 9%
66.3 better than 4%
0.86 better than 14%
42% of 201 duels better than 14%
41% of 32 situations better than 62%
Dust 257
47% better than 41%
0.62 better than 11%
70.8 better than 13%
0.91 better than 25%
50% of 156 duels right on the average
34% of 35 situations better than 43%
Inferno45
60% better than 81%
0.64 better than 27%
71.2 better than 21%
0.94 better than 40%
43% of 152 duels better than 16%
41% of 32 situations better than 64%
Cache24
42% -
0.66 -
70.6 -
0.95-
59% of 85 duels -
26% of 19 situations -
Mirage9
44% -
0.63 -
67.5 -
0.92-
27% of 26 duels -
56% of 9 situations -
Nuke9
33% -
0.63 -
71.2 -
0.88-
43% of 21 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alternatifakin plays

Across 287 matches alternatifakin averages K/R 0.64, ADR 70.6 and a rating of 0.92. Biggest strength: Headshot rate at 59%, better than 98% of level 6 players. Most room to improve: 3K rounds at 2.5%, better than only 7% of level 6 players. Averages 13.7 kills per match with 59% headshots. The strongest map is Inferno with a 60% win rate in 45 matches. In 76 of 287 matches the rating was 1.10 or higher (26%), in 149 it was below 0.90. In 233 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: July 2026 at 1.13. alternatifakin loses the most ELO on Ancient (−73 ELO, win rate 48%). Things go best on Inferno (+244 ELO, win rate 60%). Improved over the last three months: Win rate +14 pp, ELO +328. Got weaker: K/R −0.18, Rating −0.25, ADR −17.8. Unchanged in recent months: Headshots at 59%. Last 30 days: 86 matches, win rate 53%, net ELO +202.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.