alrad9

Belarus
Player
205 matches tracked 105 matches in 30 days
ELO ▲ 535
2,037
30-day peak: 2,039
Rank EU
#217,904
Belarus #5,061 in Belarus

How does alrad9 play?

Rating 1.03 K/R 0.73 ADR 81.8 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 205 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 68%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 24x 4K, 2 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 78%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06, Headshots +3 pp, Win rate +20 pp, ELO +682
= Stayed the same
K/R at 0.74, ADR at 81.4
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.74 (at the start 0.71). Right on the average (0.74).

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −124 ELO
34 matches · 41% win rate
In match 2 of the day −124 ELO
58 matches · 45% win rate
On Thursdays −42 ELO, win rate 44%

alrad9 loses the most ELO on Anubis: −124 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 35 · Mirage
  5. Highest rating in a match: 1.91 · Dust 2

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
59% better than 76%
0.75 better than 57%
82.4 better than 61%
1.05 better than 56%
49% of 288 duels better than 38%
35% of 48 situations better than 42%
Mirage68
49% better than 42%
0.72 better than 41%
80.6 better than 50%
1.01 better than 45%
49% of 271 duels better than 38%
26% of 39 situations better than 19%
Anubis34
41% better than 18%
0.76 better than 62%
83.9 better than 69%
1.05 better than 59%
52% of 137 duels better than 54%
41% of 17 situations better than 58%
Ancient13
38% -
0.74 -
83.8 -
0.95-
59% of 58 duels -
29% of 7 situations -
Inferno8
75% -
0.69 -
76.1 -
1.03-
37% of 27 duels -
50% of 4 situations -
Cache5
80% -
0.62 -
75.7 -
0.96-
44% of 16 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How alrad9 plays

Across 205 matches alrad9 averages K/R 0.73, ADR 81.8 and a rating of 1.03. Biggest strength: Utility hit rate at 40%, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 40% headshots. The strongest map is Dust 2 with a 59% win rate in 76 matches. In 78 of 205 matches the rating was 1.10 or higher (38%), in 72 it was below 0.90. In 159 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. alrad9 loses the most ELO on Anubis (−124 ELO, win rate 41%). Things go best on Dust 2 (+354 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +135 ELO. Improved over the last three months: Rating +0.06, Headshots +3 pp, Win rate +20 pp, ELO +682. Unchanged in recent months: K/R at 0.74, ADR at 81.4. Last 30 days: 105 matches, win rate 58%, net ELO +485.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.