almas9n

almas9n

KZ
Streamer

859 followers 8 streams in 30 days 10 avg. viewers last live on Oct 13, 2026

239 matches tracked 19 matches in 30 days

How does almas9n play?

Rating 1.23 (from 93 matches) K/R 0.85 ADR 90.5 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95% on level 10
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 93 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 25% good 1.10 to 1.29 24% normal 0.90 to 1.09 27% weak 0.75 to 0.89 5% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average.
Multi-killsClutcherEntry
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

almas9n wins 56 of 100 opening duels. 5 percentage points above the level 10 average (51%).

Rounds with first kill 12%+1 pp better than 75%
Opening duels won 56%+5 pp better than 84%

Clutch

Strength
Last one alive

almas9n wins 52 of 100 1v1s. 12 percentage points above the level 10 average (40%).

Clutch 1v1 won 52%+12 pp better than 97%
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.20 kills per death. 0.16 above the level 10 average (1.04).

Headshot rate 53%+2 pp better than 66%
AWP share of kills 11%0 pp on par
K/D 1.20+0.16 better than 90%
Pistol kills per match 3.5
Knife kills 1 in 239 matches

Impact

Strength
Damage and big rounds

almas9n gets exactly 2 kills in 16.2 of 100 rounds. 2.8 percentage points above the level 10 average (13.4%).

2K rounds 16.2%+2.8 pp better than 95%
3K rounds 5.4%+1.3 pp better than 90%
MVPs per match 2.8+0.4 better than 89%
4Ks and aces 32x 4K, 3 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.51 enemies flashed per round (51 per 100 rounds). 0.21 above the level 10 average (0.30).

Utility hit rate 33%−2 pp better than 37%
Utility damage per round 5.4+1.3 better than 80%
Enemies flashed per round 0.51+0.21 better than 92%
Deaths per round 70%−1 pp better than 67%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
K/R +0.04
= Stayed the same
ADR at 92.8, Win rate at 52%
▼ Got worse
Headshots −2 pp, ELO −131

Aug to Oct 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.91
FebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.91. Last 3 months: 0.87 (at the start 0.83). 0.13 above the level 10 average (0.74).

Patterns

From the last 239 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −263 ELO
49 matches · 39% win rate
On Dust 2 −9 ELO
58 matches · 47% win rate
On Tuesdays −232 ELO, win rate 33%

almas9n loses the most ELO in match 1 of the day: −263 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Nuke
  2. Most kills in a match: 47 · Mirage
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
50% better than 42%
0.83 better than 84%
88.6 better than 83%
1.25 better than 94%
54% of 275 duels better than 64%
42% of 24 situations better than 61%
Dust 258
47% better than 31%
0.85 better than 90%
91.8 better than 91%
1.16 better than 84%
56% of 251 duels better than 75%
44% of 36 situations better than 69%
Ancient41
68% better than 90%
0.92 better than 98%
97.0 better than 97%
1.28 better than 97%
57% of 157 duels better than 79%
45% of 20 situations better than 68%
Nuke18
56% better than 46%
0.80 better than 73%
83.7 better than 64%
1.40-
50% of 62 duels better than 40%
14% of 7 situations better than 7%
Anubis12
42% -
0.74 -
81.7 -
1.14-
62% of 47 duels -
60% of 5 situations -
Inferno12
33% -
0.86 -
93.8 -
1.09-
63% of 70 duels -
43% of 7 situations -
Cache5
60% -
1.00 -
96.2 -
1.46-
73% of 22 duels -
0% of 1 situations -
Overpass5
40% -
0.78 -
90.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How almas9n plays

Across 239 matches almas9n averages K/R 0.85 and ADR 90.5; the rating across the 93 rated matches is 1.23. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 10 players. Averages 18.5 kills per match with 53% headshots. The strongest map is Ancient with a 68% win rate in 41 matches. In 55 of 93 matches the rating was 1.10 or higher (59%), in 13 it was below 0.90. In 93 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: October 2026 at 1.29. almas9n loses the most ELO in match 1 of the day (−263 ELO, win rate 39%). Things go best in match 2 of the day (+307 ELO, win rate 66%). Match no. 2 of the day goes best: 66% win rate, +307 ELO. Improved over the last three months: K/R +0.04. Got weaker: Headshots −2 pp, ELO −131. Unchanged in recent months: ADR at 92.8, Win rate at 52%. Last 30 days: 19 matches, win rate 53%, net ELO +40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.