aliwka2k

Russia
Moderator Streamer Player Viewer
415 matches tracked 26 matches in 30 days
ELO ▼ 167
1,827
30-day peak: 1,994
Rank EU
#352,940
Russia #97,205 in Russia

How does aliwka2k play?

Rating 0.97 (from 276 matches) K/R 0.65 ADR 74.1 from 415 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 276 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 26%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (272 matches).

Level 9

Compared with 1,636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 62%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 70%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.01).

Headshot rate 47%−1 pp · Ø 48% better than 43%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 0.96−0.05 · Ø 1.01 better than 28%
Pistol kills per match 2.4
Knife kills 10 in 415 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.0%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 30%
3K rounds 3.3%−0.7 pp · Ø 4.0% better than 20%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 50x 4K, 5 aces in 272 matches

Utility and deaths

Strength
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 90%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 40%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.08, ADR +8.9, Win rate +3 pp, ELO +254
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.62
AprMayJunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.67 (at the start 0.59). Clearly below the average (0.73).

Patterns

From the last 415 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −117 ELO
22 matches · 41% win rate
On Nuke −111 ELO
38 matches · 39% win rate
On Fridays −220 ELO, win rate 40%

aliwka2k loses the most ELO on Inferno: −117 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 37 · Inferno
  4. Highest rating in a match: 2.26 · Inferno
  5. Recorded match no. 250 · Mirage

Maps in detail

from the last 415 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2119
51% better than 53%
0.71 better than 38%
77.9 better than 35%
1.04 better than 57%
54% of 347 duels better than 69%
49% of 47 situations better than 79%
Mirage101
49% better than 43%
0.68 better than 25%
79.5 better than 47%
0.96 better than 30%
46% of 274 duels better than 23%
42% of 36 situations better than 63%
Anubis65
48% better than 42%
0.66 better than 15%
77.5 better than 34%
0.89 better than 11%
47% of 137 duels better than 29%
27% of 15 situations better than 27%
Ancient42
52% better than 52%
0.59 better than 2%
69.1 better than 4%
0.82 better than 3%
45% of 137 duels better than 17%
25% of 16 situations better than 19%
Nuke38
39% better than 9%
0.48 better than 1%
53.2 better than 1%
1.01 better than 39%
51% of 93 duels better than 45%
30% of 20 situations better than 27%
Cache26
58% -
0.64 -
70.9 -
0.89-
38% of 32 duels -
67% of 6 situations -
Inferno22
41% better than 18%
0.78 better than 74%
83.7 better than 68%
1.10 better than 72%
55% of 69 duels better than 64%
39% of 18 situations better than 51%

Compared with players on the same level who have at least 15 matches on the map.

How aliwka2k plays

Across 415 matches aliwka2k averages K/R 0.65 and ADR 74.1; the rating across the 276 rated matches is 0.97. Biggest strength: Utility hit rate at 44%, better than 95% of level 9 players. Most room to improve: Damage per round (ADR) at 74.1, better than only 13% of level 9 players. Averages 14.9 kills per match with 47% headshots. The strongest map is Cache with a 58% win rate in 26 matches. In 94 of 276 matches the rating was 1.10 or higher (34%), in 115 it was below 0.90. In 272 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: August 2026 at 1.04. aliwka2k loses the most ELO on Inferno (−117 ELO, win rate 41%). Things go best from match 5 of the day (+489 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +489 ELO. Improved over the last three months: K/R +0.08, ADR +8.9, Win rate +3 pp, ELO +254. Unchanged in recent months: Headshots at 48%. Last 30 days: 26 matches, win rate 38%, net ELO −169.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.