AleksiAlejandro

Finland
Streamer

143 followers 7 streams in 30 days 9 avg. viewers last live on Nov 2, 2026

366 matches tracked 68 matches in 30 days
ELO ▼ 26
2,382
30-day peak: 2,460
Rank EU
#81,445
Finland #2,175 in Finland

How does AleksiAlejandro play?

Rating 1.21 (from 275 matches) K/R 0.82 ADR 93.8 from 366 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 274 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 31% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
ClutcherMulti-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.26+0.23 · Ø 1.03 better than 95%
Pistol kills per match 3.0
Knife kills 15 in 366 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 72%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 48x 4K, 10 aces in 197 matches

Utility and deaths

Strength
Nades, flashes and deaths

15.0 utility damage per round and so well above the average (4.2).

Utility hit rate 55%+20 pp · Ø 35% better than 99%
Utility damage per round 15.0+10.8 · Ø 4.2 better than 99%
Enemies flashed per round 0.62+0.33 · Ø 0.29 better than 98%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, ADR +6.9, Win rate +4 pp
= Stayed the same
ELO at 2,382
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.86
MarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.89. Last 3 months: 0.84 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 366 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −86 ELO
50 matches · 44% win rate
On Mirage −73 ELO
62 matches · 55% win rate
On Tuesdays +11 ELO, win rate 45%

AleksiAlejandro loses the most ELO on Dust 2: −86 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Recorded match no. 250 · Inferno
  4. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 366 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno90
51% better than 43%
0.83 better than 82%
98.7 better than 93%
1.25 better than 90%
63% of 202 duels better than 93%
33% of 54 situations better than 32%
Mirage62
55% better than 64%
0.85 better than 90%
95.8 better than 96%
1.26 better than 95%
63% of 192 duels better than 96%
42% of 19 situations better than 60%
Anubis55
44% better than 22%
0.73 better than 41%
85.3 better than 70%
1.05 better than 52%
42% of 100 duels better than 8%
27% of 33 situations better than 25%
Dust 250
44% better than 23%
0.82 better than 81%
91.9 better than 89%
1.16 better than 81%
54% of 158 duels better than 63%
48% of 29 situations better than 77%
Cache40
63% -
0.88 -
97.3 -
1.32-
59% of 118 duels -
66% of 29 situations -
Nuke36
50% better than 33%
0.79 better than 61%
82.8 better than 52%
1.17 better than 80%
63% of 83 duels better than 93%
67% of 21 situations better than 94%
Ancient31
52% better than 46%
0.90 better than 96%
102.4 better than 99%
1.24 better than 94%
72% of 132 duels better than 99%
46% of 24 situations better than 72%

Compared with players on the same level who have at least 15 matches on the map.

How AleksiAlejandro plays

Across 366 matches AleksiAlejandro averages K/R 0.82 and ADR 93.8; the rating across the 275 rated matches is 1.21. Biggest strength: Utility hit rate at 55%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 48% headshots. The strongest map is Cache with a 63% win rate in 40 matches. In 165 of 274 matches the rating was 1.10 or higher (60%), in 64 it was below 0.90. In 197 matches with detailed stats: 48 4Ks and 10 aces. Best month by rating: October 2026 at 1.27. AleksiAlejandro loses the most ELO on Dust 2 (−86 ELO, win rate 44%). Things go best on Cache (+86 ELO, win rate 63%). From match no. 5 of the day on, things go best: 60% win rate, +49 ELO. Improved over the last three months: K/R +0.08, ADR +6.9, Win rate +4 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: ELO at 2,382. Last 30 days: 68 matches, win rate 53%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.