akencs2

Russia
Streamer Player

211 followers 2 streams in 30 days 1 avg. viewers last live on Nov 4, 2026

204 matches tracked 29 matches in 30 days
ELO ▼ 129
1,156
30-day peak: 1,324
Rank EU
#1,069,545
Russia #302,053 in Russia

How does akencs2 play?

Rating 0.96 (from 203 matches) K/R 0.65 ADR 71.5 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 203 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average. Rarely on the AWP.
ClutcherRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

Level 5

Compared with 901 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 2%
Opening duels won 47%−4 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 66%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 64%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (44%).

Headshot rate 38%−6 pp · Ø 44% better than 19%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 0.99−0.02 · Ø 1.01 better than 64%
Pistol kills per match 2.0
Knife kills 7 in 204 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 1.7% of rounds and so well below the average (3.9%).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 39%
3K rounds 1.7%−2.2 pp · Ø 3.9% better than 1%
MVPs per match 1.9−0.4 · Ø 2.3 better than 26%
4Ks and aces 6x 4K, 0 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 19%
Utility damage per round 3.3−0.7 · Ø 4.0 better than 38%
Enemies flashed per round 0.33+0.09 · Ø 0.24 better than 73%
Deaths per round 66%−6 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, Rating −0.13, ADR −9.5, Win rate −17 pp, ELO −60

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.59
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.74. Last 3 months: 0.57 (at the start 0.68). Well below the average (0.73).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +54 ELO
58 matches · 48% win rate
On Thursdays −78 ELO, win rate 40%

akencs2 loses the most ELO in match 2 of the day: +54 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 26 · Cache
  2. Highest rating in a match: 1.71 · Mirage
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
53% better than 64%
0.64 better than 17%
71.5 better than 15%
0.94 better than 34%
44% of 208 duels better than 20%
48% of 56 situations better than 77%
Anubis39
69% better than 93%
0.69 better than 42%
75.4 better than 29%
1.04 better than 74%
55% of 91 duels better than 84%
32% of 31 situations better than 33%
Ancient30
57% better than 71%
0.66 better than 25%
71.0 better than 14%
0.95 better than 39%
51% of 98 duels better than 62%
32% of 28 situations better than 33%
Dust 228
46% better than 37%
0.65 better than 25%
70.7 better than 15%
0.97 better than 47%
49% of 68 duels right on the average
29% of 24 situations better than 30%
Nuke12
42% -
0.61 -
66.7 -
0.84-
59% of 22 duels -
25% of 8 situations -
Inferno10
50% -
0.65 -
65.9 -
0.96-
40% of 20 duels -
57% of 7 situations -
Cache4
0% -
0.63 -
65.9 -
0.96-
54% of 13 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How akencs2 plays

Across 204 matches akencs2 averages K/R 0.65 and ADR 71.5; the rating across the 203 rated matches is 0.96. Biggest strength: Deaths per round at just 66% (lower is better), better than 99% of level 5 players. Most room to improve: 3K rounds at 1.7%, better than only 1% of level 5 players. Averages 13.9 kills per match with 38% headshots. The strongest map is Anubis with a 69% win rate in 39 matches. In 70 of 203 matches the rating was 1.10 or higher (34%), in 88 it was below 0.90. In 54 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: March 2026 at 1.11. akencs2 loses the most ELO in match 2 of the day (+54 ELO, win rate 48%). Things go best on Anubis (+369 ELO, win rate 69%). Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.11, Rating −0.13, ADR −9.5, Win rate −17 pp, ELO −60. Last 30 days: 29 matches, win rate 45%, net ELO −106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.