ak1umentaly

Cook Islands
Streamer

2 followers 3 streams in 30 days last live on Nov 7, 2026

On FACEIT since 2026 234 matches tracked 97 matches in 30 days
ELO ▼ 95
2,766
30-day peak: 3,006
Rank EU ▼ 12,024 places
#21,657
Cook Islands #10 in Cook Islands
30 days · prev. #9,633 · best #8,016

How does ak1umentaly play?

Rating 1.02 K/R 0.73 ADR 81.8 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 234 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
ClutcherEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,204 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 55%+3 pp · Ø 52% better than 72%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 90%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (52%).

Headshot rate 48%−4 pp · Ø 52% better than 29%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 27%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.7+0.3 · Ø 2.4 better than 78%
4Ks and aces 37x 4K, 3 aces in 234 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.31).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 4.7+0.7 · Ø 4.0 better than 72%
Enemies flashed per round 0.40+0.09 · Ø 0.31 better than 77%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether ak1umentaly is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 234 matches, all from the last 3 months.

Kills per round (K/R)

0.38
SepOctNov

Best month: September 2026 with 0.86.

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −250 ELO
34 matches · 32% win rate
Between 18:00 and 24:00 +31 ELO, win rate 51%
On Fridays −79 ELO, win rate 48%

ak1umentaly loses the most ELO in match 1 of the day: −250 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 2.02 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage
  4. Reached level 10 · Nuke
  5. Most kills in a match: 37 · Cache

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
53% right on the average
0.72 better than 33%
81.2 better than 46%
1.01 better than 35%
56% of 481 duels better than 73%
37% of 54 situations better than 44%
Ancient42
60% better than 72%
0.79 better than 66%
87.9 better than 76%
1.11 better than 68%
62% of 212 duels better than 93%
17% of 29 situations better than 7%
Dust 234
53% better than 48%
0.67 better than 14%
75.6 better than 20%
0.95 better than 15%
48% of 139 duels better than 26%
18% of 11 situations better than 7%
Anubis25
56% better than 56%
0.69 better than 21%
78.9 better than 35%
1.00 better than 31%
52% of 107 duels right on the average
50% of 14 situations better than 77%
Nuke12
58% -
0.87 -
94.7 -
1.25-
43% of 46 duels -
50% of 4 situations -
Inferno10
50% -
0.74 -
80.2 -
1.01-
59% of 39 duels -
80% of 5 situations -
Cache9
67% -
0.74 -
85.1 -
0.99-
53% of 53 duels -
60% of 5 situations -
Aim_cargo3
67% -
0.58 -
72.7 -
0.96-
58% of 62 duels -
58% of 62 situations -
Aim_rats3
67% -
0.60 -
67.7 -
1.00-
60% of 58 duels -
60% of 58 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ak1umentaly plays

Across 234 matches ak1umentaly averages K/R 0.73, ADR 81.8 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 48%, better than 90% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 48% headshots. The strongest map is Ancient with a 60% win rate in 42 matches. In 86 of 234 matches the rating was 1.10 or higher (37%), in 83 it was below 0.90. In 234 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. ak1umentaly loses the most ELO in match 1 of the day (−250 ELO, win rate 32%). Things go best from match 5 of the day (+673 ELO, win rate 61%). Match no. 3 of the day goes best: 69% win rate, +224 ELO. Last 30 days: 97 matches, win rate 46%, net ELO −242.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.