aerodexx_

aerodexx_

USA
Streamer Player

362 followers 3 streams in 30 days 1 avg. viewers last live on Oct 10, 2026

42 matches tracked 28 matches in 30 days

How does aerodexx_ play?

Rating 1.07 K/R 0.75 ADR 87.8 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 42 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 12% good 1.10 to 1.29 33% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 3 average. More damage per round than the level 3 average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).

Level 3

Compared with 811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 5% of rounds and so well below the average (9%).

Rounds with first kill 5%−4 pp · Ø 9% better than 2%
Opening duels won 47%−1 pp · Ø 48% better than 45%

Clutch

Average
Last one alive

28% of 1v1s won and so clearly below the average (37%).

Clutch 1v1 won 28%−9 pp · Ø 37% better than 10%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 70%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (0.93).

Headshot rate 34%−7 pp · Ø 41% better than 12%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 1.10+0.17 · Ø 0.93 better than 98%
Pistol kills per match 1.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so clearly below the average (12.4%).

2K rounds 11.3%−1.1 pp · Ø 12.4% better than 28%
3K rounds 3.7%+0.2 pp · Ø 3.5% better than 69%
MVPs per match 2.1+0.1 · Ø 2.0 better than 67%
4Ks and aces 6x 4K, 0 aces in 28 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 45%+11 pp · Ø 34% better than 97%
Utility damage per round 7.3+3.6 · Ø 3.7 better than 96%
Enemies flashed per round 0.12−0.10 · Ø 0.22 better than 21%
Deaths per round 68%−6 pp · Ø 74% better than 97%

Patterns

Soon this shows where aerodexx_ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Inferno with 9 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Inferno
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno9
33% -
0.74 -
84.6 -
1.07-
42% of 19 duels -
67% of 3 situations -
Ancient8
38% -
0.71 -
88.1 -
0.97-
31% of 26 duels -
17% of 6 situations -
Mirage8
50% -
0.74 -
89.2 -
1.06-
67% of 15 duels -
50% of 6 situations -
Anubis5
100% -
0.66 -
76.0 -
1.04-
44% of 9 duels -
0% of 2 situations -
Cache4
25% -
0.56 -
71.2 -
0.76-
71% of 7 duels -
0% of 4 situations -
Dust 24
50% -
0.87 -
97.5 -
1.28-
59% of 17 duels -
0% of 3 situations -
Train3
33% -
1.05 -
115.3 -
1.53-
50% of 8 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aerodexx_ plays

Across 42 matches aerodexx_ averages K/R 0.75, ADR 87.8 and a rating of 1.07. Biggest strength: Damage per round (ADR) at 87.8, better than 98% of level 3 players. Most room to improve: Rounds with first kill at 5%, better than only 2% of level 3 players. Averages 16.1 kills per match with 34% headshots. In 21 of 42 matches the rating was 1.10 or higher (50%), in 14 it was below 0.90. In 28 matches with detailed stats: 6 4Ks and 0 aces. Last 30 days: 28 matches, win rate 39%, net ELO −100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.