Adventurer_wArdeN
LIVE 1,056 followers 7 streams in 30 days 3 avg. viewers last live on Oct 2, 2026
Name history of Adventurer_wArdeN
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Adventurer_wArdeN play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).
Compared with 1,908 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so well below the average (51%).
Clutch
Average47% of 1v1s won and so clearly above the average (40%).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 3 kills in 2.5% of rounds and so well below the average (4.1%).
Utility and deaths
Average8.0 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.65 (at the start 0.67). Clearly below the average (0.74).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 73.5 (at the start 79.0). Clearly below the average (80.7).
Share of headshot kills
Last 3 months: 50% (at the start 56%). Right on the average (50%).
Matches won (win rate)
Last 3 months: 52% (at the start 55%). Just above the average (51%).
Last 3 months: 2,157 (at the start 2,027).
Rounds with first kill
1v1 clutches won
Patterns
From the last 109 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Adventurer_wArdeN loses the most ELO in match 2 of the day: −45 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.50 · Mirage
- Longest win streak: 9 wins in a row · Dust 2
- Recorded match no. 100 · Mirage
- Reached level 10 · Inferno
- Most kills in a match: 41 · Ancient
Maps in detail
from the last 109 matchesCompared with players on the same level who have at least 15 matches on the map.
How Adventurer_wArdeN plays
Across 109 matches Adventurer_wArdeN averages K/R 0.66 and ADR 76.7; the rating across the 32 rated matches is 0.89. Biggest strength: Utility damage per round at 8.0, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 53% headshots. The strongest map is Ancient with a 63% win rate in 30 matches. In 9 of 32 matches the rating was 1.10 or higher (28%), in 17 it was below 0.90. In 32 matches with detailed stats: 4 4Ks and 0 aces. Adventurer_wArdeN loses the most ELO in match 2 of the day (−45 ELO, win rate 39%). Things go best on Ancient (+74 ELO, win rate 63%). Improved over the last three months: ELO +130. Got weaker: ADR −5.5, Headshots −6 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.65.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.