adrianoxx__
How does adrianoxx__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).
Compared with 684 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so slightly below the average (49%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average52% headshots and so well above the average (43%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so just above the average (12.5%).
Utility and deaths
Weakness21% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 4 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.72 (at the start 0.71). Slightly above the average (0.69).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months unchanged at 1.00. Slightly above the average (0.96).
Damage per round (ADR)
Best month: October 2026 with 79.8. Last 3 months: 75.4 (at the start 76.4). Just below the average (76.8).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 51% (at the start 53%). Well above the average (43%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 47% (at the start 41%). Clearly below the average (52%).
Best month: September 2026 with 1,499. Last 3 months: 1,038 (at the start 906).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 321 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
adrianoxx__ loses the most ELO in match 1 of the day: −178 ELO, 37% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.80 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 44 · Dust 2
Maps in detail
from the last 321 matchesCompared with players on the same level who have at least 15 matches on the map.
How adrianoxx__ plays
Across 322 matches adrianoxx__ averages K/R 0.71 and ADR 75.7; the rating across the 300 rated matches is 1.00. Biggest strength: Headshot rate at 52%, better than 93% of level 4 players. Most room to improve: Utility hit rate at 21%, better than only 2% of level 4 players. Averages 15.4 kills per match with 52% headshots. The strongest map is Ancient with a 53% win rate in 19 matches. In 100 of 300 matches the rating was 1.10 or higher (33%), in 122 it was below 0.90. In 204 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: August 2026 at 1.08. adrianoxx__ loses the most ELO in match 1 of the day (−178 ELO, win rate 37%). Things go best on Anubis (+123 ELO, win rate 48%). Match no. 2 of the day goes best: 53% win rate, +107 ELO. Improved over the last three months: Win rate +6 pp, ELO +132. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 75.4. Last 30 days: 124 matches, win rate 39%, net ELO −325.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.