ackuuu_

Poland
Streamer Player

226 followers 14 streams in 30 days 1 avg. viewers last live on Oct 28, 2026

457 matches tracked 90 matches in 30 days

How does ackuuu_ play?

Rating 0.98 K/R 0.70 ADR 78.3 from 457 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 457 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (337 matches).

2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 75%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 0.97−0.06 · Ø 1.03 better than 23%
Pistol kills per match 2.6
Knife kills 1 in 457 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.5%).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 30%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 43x 4K, 8 aces in 337 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 76%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 44%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 78.4, Headshots at 54%, Win rate at 48%, ELO at 2,453
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: September 2026 with 0.72. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 457 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −324 ELO
89 matches · 36% win rate
On Dust 2 −213 ELO
76 matches · 47% win rate
Between 12:00 and 18:00 −211 ELO, win rate 43%

ackuuu_ loses the most ELO in match 2 of the day: −324 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.92 · Ancient
  3. Recorded match no. 250 · Ancient
  4. Most kills in a match: 37 · Mirage

Maps in detail

from the last 457 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
49% better than 38%
0.70 better than 29%
76.6 better than 28%
0.99 better than 34%
46% of 534 duels better than 20%
43% of 68 situations better than 66%
Anubis93
49% better than 41%
0.75 better than 54%
82.1 better than 55%
1.06 better than 57%
50% of 399 duels better than 41%
42% of 38 situations better than 62%
Ancient87
54% better than 57%
0.70 better than 29%
78.1 better than 33%
0.97 better than 28%
51% of 377 duels better than 47%
47% of 53 situations better than 72%
Dust 276
47% better than 31%
0.68 better than 21%
77.5 better than 31%
0.93 better than 15%
48% of 347 duels better than 32%
32% of 31 situations better than 31%
Inferno33
45% better than 20%
0.71 better than 30%
79.7 better than 36%
1.00 better than 28%
45% of 175 duels better than 11%
33% of 12 situations better than 38%
Nuke21
43% better than 14%
0.61 better than 5%
70.9 better than 9%
0.83 better than 3%
41% of 75 duels better than 6%
0% of 5 situations better than 1%
Cache20
40% -
0.69 -
80.2 -
0.95-
48% of 82 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ackuuu_ plays

Across 457 matches ackuuu_ averages K/R 0.70, ADR 78.3 and a rating of 0.98. Biggest strength: Utility damage per round at 5.1, better than 76% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 48%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 54% headshots. The strongest map is Ancient with a 54% win rate in 87 matches. In 164 of 457 matches the rating was 1.10 or higher (36%), in 196 it was below 0.90. In 337 matches with detailed stats: 43 4Ks and 8 aces. Best month by rating: September 2026 at 1.00. ackuuu_ loses the most ELO in match 2 of the day (−324 ELO, win rate 36%). Things go best in match 1 of the day (+204 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +204 ELO. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 78.4, Headshots at 54%, Win rate at 48%, ELO at 2,453. Last 30 days: 90 matches, win rate 48%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.